bequiet: (Default)
The Quiet Place Mods ([personal profile] bequiet) wrote in [community profile] quietplacelogs2018-03-12 06:34 pm

INTRO LOG #3



INTRO LOG #3

Put a Sock in It
Content Warnings: Disorientation, memory loss, confusion
Themes: Arrival, survival, exploration, horror

You wake, standing. A thick, muddy red dust coats your skin and clothes - it sticks to your tongue and blocks your vision. Inhale and it chokes you, exhale and your breath puffs out in front of your face in a transparent maroon cloud. It tastes of copper, tangy and harsh. Movement is difficult, every limb tingles and aches. Look to your left, your right. Evenly spaced in each direction stands another person indistinguishable in every way from the next. You're disoriented and lethargic, unable to grasp onto a single thought. A pinprick of light blooms ahead and grows steadily larger; a door has opened.

Hands grip your wrists, push at the small of your back and guide you out of the darkness into a room with four walls and a thin, sagging ceiling. The plaster is peeling, the air is musty, and the floor is slick. White plastic piping juts up from the center and curves into multiple spouts, clean water flowing in uneven streams. Those hands pull your clothes off and clear the dust from your body, redress you in handsewn jumpsuits. By the time they’re through, you will have begun to come back to yourself.

A finger is pressed to your lips. Kind eyes meet your own and a single word is whispered - hush.

Led out of the room in a line, you’re taken down a short hallway and into another, much larger room. There’s a woman waiting for you there, Constance, with a child hugging her leg - a cloth bag in her hands. She reaches in and pulls out a device, passes one to each of you. Once finished, she begins to move both hands in graceful gestures, a language. One of the people who helped you lifts their device and the screen lights up, tracks the woman’s hands. Letters appear on the screen and you understand the device’s purpose. She tells you what she knows and it’s not much.

This world is haunted. Noise attracts them, so it is not allowed. Communication is through body language, soundless writing, and the device. She tells you that your feet must be light and your mouth never used. There is a community outside these doors, where you can survive together, but only if you agree to one thing: complete and total silence. You'll have time to talk it over. You may ask one question and receive one answer. There are others like you in the room, those who'd come earlier. They're there to help.

Acceptance allows you to journey outside. The ground is marked in pathways of sand, lining the paths to each building and everywhere in-between. You notice that the locals hold their devices always, aloft and glance to it often. It will not vibrate or make a sound to signal a message. Notices appear. Rules. Guidelines. Feet on the sand and never anywhere else. To open a door you brush your fingers along the hinges - oiled and you may enter. If not, take the brush from the can sitting nearby and coat the metal with the dark liquid.

Now, you're to settle into your new home – with or without the help of those who have come before you.

In Freakish Flight
Content Warnings: Threat to safety, death, weird creatures
Themes: Plot, survival

This is the tale that was told to me by the man with the crystal eye,
As I smoked my pipe in the camp-fire light, and the Glories swept the sky;
As the Northlights gleamed and curved and streamed, and the bottle of "hooch" was dry.


The new arrivals are here, like clockwork it seems. A strange occurrence that the natives haven't missed. They don't have answers but following support and encouragement from some of the older arrivals, they have been looking into it. If they notice anything odd, they post it to the bulletin board and they're working as hard as ever to help. Settling in is easier this time around, smoother, as everyone is more prepared than before. The first few days go well, one of the natives finds a patch of wild berries and makes fresh jam - serves it with breakfast until it runs out. There's a nice breeze that night, not too hot and not too cold. The stars twinkle and the moon is full, a pleasant atmosphere rolls through the community as everyone falls asleep.

Everyone wakes to the soft sounds of birds chirping. There's a light fog, windows misted over, and abruptly, it goes quiet. The only way to see outside is to open the door and those curious brave enough will find, covered in red dust, a handful of individually unique creatures scattered around the fountain at the center of the community. There's about fourteen of them - each one focused on the door of the main residences and two have scurried off towards the others, quiet now but watching. After the first door opens, they move, stopping only when they're right in front of each of the houses and then the sounds start again. Louder.

OOC: Removing the threat, these creatures, is possible in a few ways. They have a weakness for water, which slows them down and shuts them up. They can be killed, the same as any normal animal might. Or they can be captured, something tied around their bills to silence them. Unfortunately, only a few will survive being caught alive ( we randomized out of the twelve houses - 5, 1, 2, 12, and Private Housing (Sora) and the Permanent Apartments ) and can be kept for study. The players in each house can decide what they want to do with them or use the comment below if they want to hand it over. As a side note, the dead ones can be kept too.

Alone or Together
Content Warnings: Poisoning
Themes: Plot

Up until now everything around here has been, well, pleasant. Recently certain things have become unpleasant. Now, it seems to me that the first thing we have to do is to separate out the things that are pleasant from the things that are unpleasant.

The natives have been up front about those that came through the Reset Room before. Some left, some didn't survive, and a few now call themselves natives. The above message lights up everyone's devices ( username - lamar ) but all ways to respond are disabled. A follow up message comes from Constance, explaining that they don't know how the message has been sent due to the fact that Lamar has been dead for over a decade. That night at dinner, the set up in town hall, the natives are abuzz talking about the mysterious message. Food is passed out. Drinks are had.

Before the first person leaves the hall, a plume of red dust sprays out from an old vent near the floor boards and fills the room. Quickly, all color is leached from the world. Every person is now color blind, seeing everything in varying shades of black, white, and grey as they cough and choke, trying to clear the dust from their faces and mouths. Was this Lamar? Was this the person who rigged up the noise machine in Verdel Square? What did the message mean?

OOC: The effects will fade after twenty four hours. All arrivals, new and old, plus all natives will be effected. For each character, one person will still be in color. Players can decide who this is. A friend, lover, enemy, one of the natives.

OOC
From your mods:

Please be mindful of content - if something triggery comes up or if it goes up a rating to say, something sexy, mark your threads in the subject line. We're very flexible and allow any material; we just want our players to be respectful of each other. If you have questions, pp the mod account, use the faq or comment to the appropriate post below. Have fun!

NAVIGATION



misplacesfriends: (☐ Something they can sell)

[personal profile] misplacesfriends 2018-03-14 01:09 am (UTC)(link)
So it gorges itself. [Great.]

It might? I've never really attempted to... I guess tempt an animal before. There weren't any in space. [A topic for another time, perhaps.] But at least the wrap would keep it quiet.

I wouldn't know. I just got here the other day. But I suppose there are things that want to try and get us killed. There usually is.
isherarmor: (These wings carry me over)

[personal profile] isherarmor 2018-03-14 02:59 am (UTC)(link)
This one does.

Oh! I am the same, if it's not obvious. And that's true moreso in some places that others. This one seems dangerous.

I think if you're careful you might manage to trap it if you know how. Or knock it out if you're a good marksman. Or markswoman. They don't seem to be very mean, just very ...persistent.


[Space. She knows space! Not well, and not in great detail or by personal experience, but she's met a fair few people that have claimed to have studied it or traveled it or both.]
misplacesfriends: (✩ Two hundred and eighty pounds)

what did i do to my words. 'i haven't tried to tempt an animal before' is what i was going for

[personal profile] misplacesfriends 2018-03-15 02:24 am (UTC)(link)
So you haven't attracted others with the offering of free food?

Dangerous enough by making noise. I'm about to leave the house I'm staying in, I can come to wherever you are and try to help if you'd like. Maybe with the two of us you can distract it with food and I can knock it out.

Or grab it and wrap up its beak.


[Traveled in it, for sure, this one. He probably ought to study it.]
isherarmor: (My bones will freeze)

Ha! I got what you meant because I didn't even notice :)

[personal profile] isherarmor 2018-03-16 04:13 pm (UTC)(link)
Not yet. I wonder if someone else is feeding them, or distracting them somehow because I can definitely hear them.

[How can you not?]

I'd be very grateful for it, and if it works we can try again on another?

Even if you knock it out I think we'll still have to tie its beak. Or kill it. :(


[She would rather not kill it.]
misplacesfriends: (☐ Sell my soul to make a profit)

the sneakiest of typos!

[personal profile] misplacesfriends 2018-03-17 11:13 pm (UTC)(link)
That means more around the city to take care of. Hopefully they'll all be as easy to tempt into traps as this one seems to be. So far.

Where are you at? I just need to get dressed and then I'll be there. I'll bring a rag too to wrap its beak up.


[Whereas Finn isn't so wary. Maybe he can just take it out of town and release it. If he can gather some sand. Then hope it doesn't follow him back.]
isherarmor: (No gentle word)

:D

[personal profile] isherarmor 2018-03-29 05:54 pm (UTC)(link)
House One. I've almost used up all the berries that I have, so if we run out we might have to see if it likes something else.

[It ...doesn't seem choosy, that's for sure.]
misplacesfriends: (☐ 'Cause I figured you out)

[personal profile] misplacesfriends 2018-03-31 10:53 pm (UTC)(link)
[He'll bring some of a food it doesn't look like someone's eating in his house. But it'll take him a few minutes, probably at least seven for him to get dressed, find the things he needs, then head on over.]

On my way.
isherarmor: (All for a happy end)

[personal profile] isherarmor 2018-04-04 08:43 pm (UTC)(link)
:-)

[She's gotten closer to the bird, backed up and moved closer yet again, half ready to grab it if only to stop the chirping, but unwilling to take the leap just yet. She's staring intently at it when he arrives, as if she's willing it to just be quiet, though what she's trying to do is warg it. Neither result happens, but she's now sweating as well as being rained on.]



[ooc: if kylo ren makes the trek this way, things could be interesting! lmk if that's a thing that should happen or if you'd prefer it to be separate. i am good with either option! hmu @ [plurk.com profile] eisdamme]
misplacesfriends: (☒ That's something I can't do)

[personal profile] misplacesfriends 2018-04-10 03:07 am (UTC)(link)
[Here's the ex-trooper trying to be sneaky from behind the bird, quietly walking up with a blanket in hand. He'll half-wave at her and hold up the blanket in both hands, held out so that he can envelope the bird.]

[[ooc; Separate is better for now, I think. We don't want to submit her to their hateful reunion with more potential noise than the birds. xD]]