1. Let's go camping, I'll share the burden with you;
[ The actual packing up and preparing isn't something Lup really sticks around for. She collects her bag of sand and waits with little else on her person aside from some poorly carved wood utensils hanging in a bag at her side. They're bundled tight, so they don't clack together. (and she catches a ride on carpet for a while because she's that person.)
She does offer to levitate people's bags after a few hours of travel, though. She knows that no matter how strong someone is, carrying shit for hours and hours is actually really exhausting. Her offer to help doesn't really seem to come from a place of concern, at least to the outside observer. Instead, it's just a nonchalant look and a the text:
Hey, wanna see something rad as hell?
Lup does cook some bomb ass food every night, however. The meals she prepares seem impossible given the ingredients available to them all. They smell delicious, they're hearty and full of flavor. She'll even ask for requests if anyone shows interest in the food she's prepared.
Nosy people beware, though. She has a small plate stacked with little, multi-colored spheres. They look like little candies or cookie bites. Lup has a shit-eating grin when she offers them, more than happy to pawn them off on busy-bodies, nerds, and people she dislikes. Bite into one and they're delicious! But the texture is massively unappealing. They're gritty, grainy, crunchy balls that instantly lose form once eaten.
Because they're sand. She just gave you sand. Tasty, delicious, horrible sand. ]
Gotcha
2. The silence is deafening
[ Lup has seen a lot of shit in her life, a lot of monsters, a giant reality that eats other realities. The sound eaters are unsettling in a way she doesn't see often, though. The ones that shift, especially. Her reaction isn't as visceral as some of the others. There's just a determined look in her eye as she clenches her teeth.
She needs more information because there's no way she's just going to sit back and just...not investigate. a they could have a clue as to why they're here. As long as she can come back to life, she's gonna do whatever it takes to find a way to get rid of these things.
She looks over at the person next to her. If they look interested instead of completely revolted/freaking out she'll type them a message: ]
Want a closer look?
3. Sacrifice for the worlds
[ Lup may act aloof and disinterested in the world around her. She may crack jokes and push buttons. But she's not someone who is going to just let someone die if she can do something about it. If your character makes a sound that attracts the sound eater's attention, Lup launches to action.
She shouts, her sound louder, more present, more pressing. Her hands catch fire and she moves between you and the monster as it's attention shifts.
And then she is reset. (Interactions in the reset room welcome! Or before the sound that catches the sound eater's attention. If you want your character to be the one she saves, hit me up! We can thread something when they all return to town.) ]
4. Rain, rain don't go away
[Lup's memories are hazy. She can't quite cling to anything solid for long, like her mind is nothing but a fuzzy static. It's unsettling because she knows there is something she can't grasp that's important. It's something, someone(?) vital to her. She just can't focus on it. She knows who she is, knows vaguely about the place she's in. But everything else is just out of reach.
It gets better. As time goes on more memories filter through the static.
But the more she remembers, the more frustrating the missing pieces get. Which is why she's glad for the rain. She can shout to get people's attention, play obnoxious pranks, and just...make as much noise as she wants, to keep the aggrivation at the back of her mind.
Pranks that people may run into:
Cake that's actually just a sponge
Indoor squirtgun to the face
Small illusions of all kinds, though most prominently: a shower of sparks popping out of the ground, your hair looking a different color, spiders
Things not tasting like they should: Spicy, sour, ect
Or anything else you think would be fun! All of Lup's pranks are harmless. She's not going to do anything to hurt anyone, but she is going to be a goddamn nuisance.
Lup | The Adventure Zone
She does offer to levitate people's bags after a few hours of travel, though. She knows that no matter how strong someone is, carrying shit for hours and hours is actually really exhausting. Her offer to help doesn't really seem to come from a place of concern, at least to the outside observer. Instead, it's just a nonchalant look and a the text:
Hey, wanna see something rad as hell?
Lup does cook some bomb ass food every night, however. The meals she prepares seem impossible given the ingredients available to them all. They smell delicious, they're hearty and full of flavor. She'll even ask for requests if anyone shows interest in the food she's prepared.
Nosy people beware, though. She has a small plate stacked with little, multi-colored spheres. They look like little candies or cookie bites. Lup has a shit-eating grin when she offers them, more than happy to pawn them off on busy-bodies, nerds, and people she dislikes. Bite into one and they're delicious! But the texture is massively unappealing. They're gritty, grainy, crunchy balls that instantly lose form once eaten.
Because they're sand. She just gave you sand. Tasty, delicious, horrible sand. ]
Gotcha
2. The silence is deafening
She needs more information because there's no way she's just going to sit back and just...not investigate. a they could have a clue as to why they're here. As long as she can come back to life, she's gonna do whatever it takes to find a way to get rid of these things.
She looks over at the person next to her. If they look interested instead of completely revolted/freaking out she'll type them a message: ]
Want a closer look?
3. Sacrifice for the worlds
She shouts, her sound louder, more present, more pressing. Her hands catch fire and she moves between you and the monster as it's attention shifts.
And then she is reset. (Interactions in the reset room welcome! Or before the sound that catches the sound eater's attention. If you want your character to be the one she saves, hit me up! We can thread something when they all return to town.) ]
4. Rain, rain don't go away
It gets better. As time goes on more memories filter through the static.
But the more she remembers, the more frustrating the missing pieces get. Which is why she's glad for the rain. She can shout to get people's attention, play obnoxious pranks, and just...make as much noise as she wants, to keep the aggrivation at the back of her mind.
Pranks that people may run into:
your hair looking a different color, spiders
Sorry not sorry. ]