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quietplacelogs2018-01-31 08:31 pm
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MOD LOG #1

MOD LOG #1
Packing Up
Content Warnings: General tension
Themes: Survival, exploration, heavy-lifting
At the end of the month, the natives send out a mass message informing everyone of the upcoming trip to 'meet' the Sound Eaters. Preparing for the trip is simple, though labor intensive, and begins with making certain that everyone packs food, water, clothes, gear, and a twenty-pound package of sand. When it's time for the journey to begin, those tasked with watching the sandpaths, will lead the party on the journey towards the Eiffel Tower. It's a slow trip, a careful one. Natives will take breaks every few hours and when the sun sets, help everyone to set up their bed rolls around a few lanterns. The natives will unveil the star mapping feature, with constellations named and general history attached, on the devices. They will encourage those to tell stories, get out food and water, and 'talk' amongst the group before everyone settles into sleep. Out, under the night sky, the silence is more noticeable - there are no crickets or frogs. This process will repeat for two days until the group reaches the end of their destination at midday.
Sound Eaters
Content Warnings: Disorientation, confusion, character and native death, Sound Eater birth and death, body horror
Themes: Survival, exploration, horror, death
On the third day, characters will finally reach the Eiffel Tower, where the Sound Eaters in this area of France have set up their 'home'. Stopping far enough out to allow for communication, the natives will gesture to the ruins of the structure that appears to be altered. Structures are built up and around the metal frame, closing off different sections with a dark material that glints an oily-green in the light. After explaining that the Sound Eaters are influenced by the weather, rain being an issue for them, they'll take everyone closer. Silence is key here. The natives are visibly wary, tense, and uncomfortable but they believe that showing the arrivals what they're so afraid of will inspire them to be more cautious.
Now, as close to the Sound Eaters as they dare to go (less than a half mile), the natives will have everyone crouch down behind various cars and debris. The devices will say only one word, watch. As the sun begins to set and clouds darken overhead, the tower will open up, the Sound Eaters spilling out. They are split up, as the natives refer to it, into classes - the young, the shifting and the matured. The young are extremely sensitive to sound, volatile and aggressive, humanesque in form with features in various state of change. The shifting are grotesque, splitting and reforming, changing from young to matured in a shift that is punctuated by pained screams and the breaking of bones, splitting of flesh. The matured are in control. They command and guide their kind into a circle, where they all bend down, kneeling as something different than the rest comes out of the tower to stand at the center. The wind catches, dusting up red ash from it and blowing the ash towards the group - there's no way to move and it tastes familiar, coats your skin in red. They all grow quiet and a wrapped form, in the shape of a body, is placed at the Sound Eaters' feet. It crumbles, breaks apart and sprays out over the wrapped figured to completely cover it.
The shards of the Sound Eater bubble up and fuse together, creating a shell. Rain begins to fall. Light, but enough to cause the Sound Eaters to begin to move, pushing against one another but not leaving the circle. There's a shrill sound, an offbeat whistle, air escaping a tight space, a desperate inhale, and then the shell at the center splits apart. A Sound Eater died to create a new life. Smaller than the other young, the 'child' climbs up and out, but it's not the same as the others. It's form is generally human. Dark hair, androgynous features. No eyes. No mouth. Standing, it angles its head towards the matured and they move, as if on command, and surround it as it walks into the tower.
( If anyone makes noise at this point, in any way, the coming bad weather and what just occurred, will result in the Sound Eaters only attacking that person - rather than the whole group. They'll drag that person into the tower and out of sight. The character will be reset. )
The natives are upset. Spooked. They've never seen anything like that and they're quick to tell everyone this, followed by a hasty message to leave. As they're moving, the rain begins to beat down and the ground grows slippery. Making it back to the supplies is troublesome and just as the group gets close, one of the natives slips and tumbles down broken concrete, twisting and smacking against the hard surface until they come to a stop at the bottom. Anyone that goes to help will find that the native has hurt themselves and there's nothing that can be done, despite best efforts. The natives will take the time to wrap their friend up, relaying that the Sound Eaters don't attack now that the rain is heavy, and will begin the slow trek back to the community. They'll camp each night, the same as the trip up, but with an uncomfortable tension that no amount of story telling can break.
It's Raining Me- Rain. It's Just Water.
Content Warnings: None
Themes: Survival, fun, noise-making
After everyone is back in Reims, the natives will split off to bury their dead - they will not allow anyone to accompany them. Everyone is encouraged to head back to the community to get a break from the bad weather and to unload their supplies. The following day, the natives can be heard outside. Splashing and making noise, fixing houses, and what might have been a somber event will quickly turn into something a little more upbeat as rain beats down on the city. Children will play and occasionally laugh, stunted in their ability to enjoy themselves but willing to learn from the arrivals. Bigger items will be moved and natives will encourage everyone to do the 'noisier' things that they need to do. When the rain ends, work will resume as usual and soundproofing will be a lot more difficult - the water washed away sandpaths and damaged some areas. Cleaning up will take time but the natives aren't as unhappy with the situation as they just had a moment's respite from the normal tension of their everyday lives.
OOC
From your mods:
Please be mindful of content - if something triggery comes up or if it goes up a rating to say, something sexy, mark your threads in the subject line. We're very flexible and allow any material; we just want our players to be respectful of each other. If you have questions, pp the mod account, use the faq or comment to the appropriate post below. Have fun! The OOC Plotting Post.

Lup | The Adventure Zone
She does offer to levitate people's bags after a few hours of travel, though. She knows that no matter how strong someone is, carrying shit for hours and hours is actually really exhausting. Her offer to help doesn't really seem to come from a place of concern, at least to the outside observer. Instead, it's just a nonchalant look and a the text:
Hey, wanna see something rad as hell?
Lup does cook some bomb ass food every night, however. The meals she prepares seem impossible given the ingredients available to them all. They smell delicious, they're hearty and full of flavor. She'll even ask for requests if anyone shows interest in the food she's prepared.
Nosy people beware, though. She has a small plate stacked with little, multi-colored spheres. They look like little candies or cookie bites. Lup has a shit-eating grin when she offers them, more than happy to pawn them off on busy-bodies, nerds, and people she dislikes. Bite into one and they're delicious! But the texture is massively unappealing. They're gritty, grainy, crunchy balls that instantly lose form once eaten.
Because they're sand. She just gave you sand. Tasty, delicious, horrible sand. ]
Gotcha
2. The silence is deafening
She needs more information because there's no way she's just going to sit back and just...not investigate. a they could have a clue as to why they're here. As long as she can come back to life, she's gonna do whatever it takes to find a way to get rid of these things.
She looks over at the person next to her. If they look interested instead of completely revolted/freaking out she'll type them a message: ]
Want a closer look?
3. Sacrifice for the worlds
She shouts, her sound louder, more present, more pressing. Her hands catch fire and she moves between you and the monster as it's attention shifts.
And then she is reset. (Interactions in the reset room welcome! Or before the sound that catches the sound eater's attention. If you want your character to be the one she saves, hit me up! We can thread something when they all return to town.) ]
4. Rain, rain don't go away
It gets better. As time goes on more memories filter through the static.
But the more she remembers, the more frustrating the missing pieces get. Which is why she's glad for the rain. She can shout to get people's attention, play obnoxious pranks, and just...make as much noise as she wants, to keep the aggrivation at the back of her mind.
Pranks that people may run into:
your hair looking a different color, spiders
Sorry not sorry. ]
1
What are you making?
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She quietly sets down the potato she'd been peeling to type: ]
Going old-school, you know? Thought people might like some beef stew.
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How did you get the popoto and beef?
[ He recognizes those but they don't exist here...? ]
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It's not until he silently chokes on the gritty, tasty sand that he glowers a little at his phone. Oh. Ha.
Ha. Ha. Ha.
He grins wide at Lup. That's a great trick.]
Good one!
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She punches him lightly on the arm. ]
My bad, meant to give those to kevingrave. [ She grabs him some water, is about to hand it to him but then seems to get an idea. ] Hey, how about I make it up to you. What's your go-to all time fav drink?
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[Also he has a good sense of humor for people getting caught doing something they shouldn't.
Also it's always good to learn new pranks.]
My favorite drink? Oh! Lemonade. Fresh is good but honestly any lemonade. Pink Lemonade is even better.
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Though Lup can relate. She knows what real hunger is like.]
Woah, slow down there. [ Should she come clean about them being literal sand? N...ah. ] Why fill up on those things? I'll have something even better ready in a second.
[ Spoilers, it's actual food. ]
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I don't have anything to give you in return. Is that a problem?
[People here are so kind. She's still not used to it.]
2
slowly, he shakes his head. he can see just fine from here okay. what the actual hell lady. ]
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You sure? I mean I get it, being scared is only natural. But these things might have some valuable info.
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do you have a deathwish? [ because like... he does, so it's more of a casual ask than it seems tbh. ]
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I can dress them, if you like?
[ Hunting without a weapon had been an interesting challenge, however for this he'll need to borrow a knife. ]
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That would be phenominal, my friend. Now, I have some spices set aside here. They're for the rabbits, so while you're getting them ready I'll give you the low-down on why these are the ones we're using. Sound good?
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The edible organs are set to one side, the carcasses another. While she decides what to do with them, he'll dispose of the rest and hopefully find somewhere to clean his hands. ]
4
Factually, it didn't really do much because she had been soaked from the rain before, but it somehow still manages to be irritating. And yet she smiles. ]
Nice try, but there's not much damage you can do that hasn't already been done by nature.
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Babe, if I was trying to do damage I would have...mmm...lit something on fire? I was just having a little fun.
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[ Miach volunteers that reply without missing a beat. ]
Too bad it's a loud thing to do, with all an empty city available....
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4
He doesn't seem to notice or care about the spiders crawling all over him.
Actually, he just casually brushed one off his neck.]
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All the spiders vanish but one, which Lup has crawl on her as she flops down next to 9S. ]
What's up, little dude? Doing some nerd work?
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c h r i s t I want her to prank Kara so bad, but I can't resist 2
This is the danger everyone is facing. This is what she has to fight.
She hadn't said anything when Lup had ended up beside her - after all, they haven't spoken since the reset room. She reminds Kara of Siobhan at work - good at what she does and a little evil. Kara couldn't avoid Siobhan, but she can avoid Lup.
Still, she's Supergirl now, and Lup's never met her. So, when she sees the message, she nods.]
Can you fly? We could look overhead.
LOLOL if you don't mind another thread I can have Lup prank Kara elsewhere!
Ah hell, might as well just go for it. So with a casual shrug, Lup nods. ]
I mean, for a bit. How proficient are you at telling time?
ummm yES????? here or at my top level, idc idc!!
I'll go hit up your toplevel
bless u <3
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3
The message snaps off his train of thought like the shock sound of broken porcelain and he taps out an answer, with hardly a glance to the relative stranger at his side. ]
I do-- away from the others though.
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Well duh, I'm not about to let a possible mistake get all these suckers killed.
[ Such a kind way of putting it. She really is a saint. ]
I was thinking we could circle around, get a little closer to the tower.
[ And by extension, the sound eaters. ]
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