bequiet: (Default)
The Quiet Place Mods ([personal profile] bequiet) wrote in [community profile] quietplacelogs2018-01-31 08:31 pm

MOD LOG #1



MOD LOG #1

Packing Up
Content Warnings: General tension
Themes: Survival, exploration, heavy-lifting

At the end of the month, the natives send out a mass message informing everyone of the upcoming trip to 'meet' the Sound Eaters. Preparing for the trip is simple, though labor intensive, and begins with making certain that everyone packs food, water, clothes, gear, and a twenty-pound package of sand. When it's time for the journey to begin, those tasked with watching the sandpaths, will lead the party on the journey towards the Eiffel Tower. It's a slow trip, a careful one. Natives will take breaks every few hours and when the sun sets, help everyone to set up their bed rolls around a few lanterns. The natives will unveil the star mapping feature, with constellations named and general history attached, on the devices. They will encourage those to tell stories, get out food and water, and 'talk' amongst the group before everyone settles into sleep. Out, under the night sky, the silence is more noticeable - there are no crickets or frogs. This process will repeat for two days until the group reaches the end of their destination at midday.

Sound Eaters
Content Warnings: Disorientation, confusion, character and native death, Sound Eater birth and death, body horror
Themes: Survival, exploration, horror, death

On the third day, characters will finally reach the Eiffel Tower, where the Sound Eaters in this area of France have set up their 'home'. Stopping far enough out to allow for communication, the natives will gesture to the ruins of the structure that appears to be altered. Structures are built up and around the metal frame, closing off different sections with a dark material that glints an oily-green in the light. After explaining that the Sound Eaters are influenced by the weather, rain being an issue for them, they'll take everyone closer. Silence is key here. The natives are visibly wary, tense, and uncomfortable but they believe that showing the arrivals what they're so afraid of will inspire them to be more cautious.

Now, as close to the Sound Eaters as they dare to go (less than a half mile), the natives will have everyone crouch down behind various cars and debris. The devices will say only one word, watch. As the sun begins to set and clouds darken overhead, the tower will open up, the Sound Eaters spilling out. They are split up, as the natives refer to it, into classes - the young, the shifting and the matured. The young are extremely sensitive to sound, volatile and aggressive, humanesque in form with features in various state of change. The shifting are grotesque, splitting and reforming, changing from young to matured in a shift that is punctuated by pained screams and the breaking of bones, splitting of flesh. The matured are in control. They command and guide their kind into a circle, where they all bend down, kneeling as something different than the rest comes out of the tower to stand at the center. The wind catches, dusting up red ash from it and blowing the ash towards the group - there's no way to move and it tastes familiar, coats your skin in red. They all grow quiet and a wrapped form, in the shape of a body, is placed at the Sound Eaters' feet. It crumbles, breaks apart and sprays out over the wrapped figured to completely cover it.

The shards of the Sound Eater bubble up and fuse together, creating a shell. Rain begins to fall. Light, but enough to cause the Sound Eaters to begin to move, pushing against one another but not leaving the circle. There's a shrill sound, an offbeat whistle, air escaping a tight space, a desperate inhale, and then the shell at the center splits apart. A Sound Eater died to create a new life. Smaller than the other young, the 'child' climbs up and out, but it's not the same as the others. It's form is generally human. Dark hair, androgynous features. No eyes. No mouth. Standing, it angles its head towards the matured and they move, as if on command, and surround it as it walks into the tower.

( If anyone makes noise at this point, in any way, the coming bad weather and what just occurred, will result in the Sound Eaters only attacking that person - rather than the whole group. They'll drag that person into the tower and out of sight. The character will be reset. )

The natives are upset. Spooked. They've never seen anything like that and they're quick to tell everyone this, followed by a hasty message to leave. As they're moving, the rain begins to beat down and the ground grows slippery. Making it back to the supplies is troublesome and just as the group gets close, one of the natives slips and tumbles down broken concrete, twisting and smacking against the hard surface until they come to a stop at the bottom. Anyone that goes to help will find that the native has hurt themselves and there's nothing that can be done, despite best efforts. The natives will take the time to wrap their friend up, relaying that the Sound Eaters don't attack now that the rain is heavy, and will begin the slow trek back to the community. They'll camp each night, the same as the trip up, but with an uncomfortable tension that no amount of story telling can break.

It's Raining Me- Rain. It's Just Water.
Content Warnings: None
Themes: Survival, fun, noise-making

After everyone is back in Reims, the natives will split off to bury their dead - they will not allow anyone to accompany them. Everyone is encouraged to head back to the community to get a break from the bad weather and to unload their supplies. The following day, the natives can be heard outside. Splashing and making noise, fixing houses, and what might have been a somber event will quickly turn into something a little more upbeat as rain beats down on the city. Children will play and occasionally laugh, stunted in their ability to enjoy themselves but willing to learn from the arrivals. Bigger items will be moved and natives will encourage everyone to do the 'noisier' things that they need to do. When the rain ends, work will resume as usual and soundproofing will be a lot more difficult - the water washed away sandpaths and damaged some areas. Cleaning up will take time but the natives aren't as unhappy with the situation as they just had a moment's respite from the normal tension of their everyday lives.

OOC
From your mods:

Please be mindful of content - if something triggery comes up or if it goes up a rating to say, something sexy, mark your threads in the subject line. We're very flexible and allow any material; we just want our players to be respectful of each other. If you have questions, pp the mod account, use the faq or comment to the appropriate post below. Have fun! The OOC Plotting Post.

NAVIGATION



353: (pic#11973784)

[personal profile] 353 2018-02-02 12:54 am (UTC)(link)
[ Mike shudders even thinking about the Demogorgon. The last time he saw it was in the classroom at school and he doesn't like thinking about that moment - Eleven saving him and his friends but disappearing as a result. He was sure Eleven had killed it but there had to be others. ]

monster from the upside down. it took people like my friend Will. he was lucky to survive
oorah: (♛010)

[personal profile] oorah 2018-02-02 01:02 am (UTC)(link)
[ eleven had hinted at things, but it's still mostly gibberish to him. frank remembers him mentioning his friend will before -- an artist. a creature like the sound eaters, from mike's world? he isn't really qualified to make conjecture here, but he'll try to gather data anyway in case something starts adding up. ]

the upside down, is that a place like this one?

[ a world that's earth, but not. a place that isn't quite right but almost good enough to pass as the real thing. ]
353: (pic#11898508)

[personal profile] 353 2018-02-02 11:30 pm (UTC)(link)
I've never been there but Will has
I never asked him too much about what it was like because talking about it didn't help him forget about it and I could tell he just wanted to forget it ever happened you know?
all I know is it's an alternate dimension parallel to ours where the monsters live
and once you get there, it's hard to get back out
out alive.


[ Mike watches Frank's face while he reads his block of text. ]
oorah: (♛017)

[personal profile] oorah 2018-02-03 12:00 am (UTC)(link)
[ well that sounds terrifying. frank doesn't really know what to say. except... ]

sounds like afghanistan

[ he lifts his eyebrows. marine jokes are hilarious, aren't they? he shakes his head. he's just going to sit down here beneath this tree so they can be shielded from this whole experience entirely now. he's over it and he knows mike is. ]

it's good your buddy is safe [ most of his hadn't been so lucky. ]
353: (pic#11833971)

[personal profile] 353 2018-02-03 01:32 am (UTC)(link)
[ Mike just winces at Frank sympathetically when he mentions Afghanistan. He's too young to even begin to understand what Frank went through there.

He's quick to join Frank under the tree, sat against the trunk. ]
I'm glad I'm here, not him. He's been through hell.

[ Not that Mike thinks he deserves this, but he's also willing to take his turn at being in some creepy, dangerous place so the universe can give Will a break for a change. ]

The demogorgon has a head shaped like a flower, but inside the flower is teeth. [ He feels the need to describe it to Frank in case it ever shows up where they are. ]
oorah: (♛069)

[personal profile] oorah 2018-02-03 01:41 am (UTC)(link)
[ mmm awesome just what frank castle needs right now: more nightmare fuel. thanks mike c: ]

i'm glad my friends aren't here too.

[ he's better at enduring hell than anyone else he knows, after all. and mike had already seen the picture of the precious family he carries around in his pocket, he's definitely more equipped to deal with this than any of them. and mike has eleven, which makes frank feel marginally less awful about a kid like him being here in the first place. ]

sounds adorable [ sarcasm!!!!! ]