bequiet: (Default)
The Quiet Place Mods ([personal profile] bequiet) wrote in [community profile] quietplacelogs2018-01-31 08:31 pm

MOD LOG #1



MOD LOG #1

Packing Up
Content Warnings: General tension
Themes: Survival, exploration, heavy-lifting

At the end of the month, the natives send out a mass message informing everyone of the upcoming trip to 'meet' the Sound Eaters. Preparing for the trip is simple, though labor intensive, and begins with making certain that everyone packs food, water, clothes, gear, and a twenty-pound package of sand. When it's time for the journey to begin, those tasked with watching the sandpaths, will lead the party on the journey towards the Eiffel Tower. It's a slow trip, a careful one. Natives will take breaks every few hours and when the sun sets, help everyone to set up their bed rolls around a few lanterns. The natives will unveil the star mapping feature, with constellations named and general history attached, on the devices. They will encourage those to tell stories, get out food and water, and 'talk' amongst the group before everyone settles into sleep. Out, under the night sky, the silence is more noticeable - there are no crickets or frogs. This process will repeat for two days until the group reaches the end of their destination at midday.

Sound Eaters
Content Warnings: Disorientation, confusion, character and native death, Sound Eater birth and death, body horror
Themes: Survival, exploration, horror, death

On the third day, characters will finally reach the Eiffel Tower, where the Sound Eaters in this area of France have set up their 'home'. Stopping far enough out to allow for communication, the natives will gesture to the ruins of the structure that appears to be altered. Structures are built up and around the metal frame, closing off different sections with a dark material that glints an oily-green in the light. After explaining that the Sound Eaters are influenced by the weather, rain being an issue for them, they'll take everyone closer. Silence is key here. The natives are visibly wary, tense, and uncomfortable but they believe that showing the arrivals what they're so afraid of will inspire them to be more cautious.

Now, as close to the Sound Eaters as they dare to go (less than a half mile), the natives will have everyone crouch down behind various cars and debris. The devices will say only one word, watch. As the sun begins to set and clouds darken overhead, the tower will open up, the Sound Eaters spilling out. They are split up, as the natives refer to it, into classes - the young, the shifting and the matured. The young are extremely sensitive to sound, volatile and aggressive, humanesque in form with features in various state of change. The shifting are grotesque, splitting and reforming, changing from young to matured in a shift that is punctuated by pained screams and the breaking of bones, splitting of flesh. The matured are in control. They command and guide their kind into a circle, where they all bend down, kneeling as something different than the rest comes out of the tower to stand at the center. The wind catches, dusting up red ash from it and blowing the ash towards the group - there's no way to move and it tastes familiar, coats your skin in red. They all grow quiet and a wrapped form, in the shape of a body, is placed at the Sound Eaters' feet. It crumbles, breaks apart and sprays out over the wrapped figured to completely cover it.

The shards of the Sound Eater bubble up and fuse together, creating a shell. Rain begins to fall. Light, but enough to cause the Sound Eaters to begin to move, pushing against one another but not leaving the circle. There's a shrill sound, an offbeat whistle, air escaping a tight space, a desperate inhale, and then the shell at the center splits apart. A Sound Eater died to create a new life. Smaller than the other young, the 'child' climbs up and out, but it's not the same as the others. It's form is generally human. Dark hair, androgynous features. No eyes. No mouth. Standing, it angles its head towards the matured and they move, as if on command, and surround it as it walks into the tower.

( If anyone makes noise at this point, in any way, the coming bad weather and what just occurred, will result in the Sound Eaters only attacking that person - rather than the whole group. They'll drag that person into the tower and out of sight. The character will be reset. )

The natives are upset. Spooked. They've never seen anything like that and they're quick to tell everyone this, followed by a hasty message to leave. As they're moving, the rain begins to beat down and the ground grows slippery. Making it back to the supplies is troublesome and just as the group gets close, one of the natives slips and tumbles down broken concrete, twisting and smacking against the hard surface until they come to a stop at the bottom. Anyone that goes to help will find that the native has hurt themselves and there's nothing that can be done, despite best efforts. The natives will take the time to wrap their friend up, relaying that the Sound Eaters don't attack now that the rain is heavy, and will begin the slow trek back to the community. They'll camp each night, the same as the trip up, but with an uncomfortable tension that no amount of story telling can break.

It's Raining Me- Rain. It's Just Water.
Content Warnings: None
Themes: Survival, fun, noise-making

After everyone is back in Reims, the natives will split off to bury their dead - they will not allow anyone to accompany them. Everyone is encouraged to head back to the community to get a break from the bad weather and to unload their supplies. The following day, the natives can be heard outside. Splashing and making noise, fixing houses, and what might have been a somber event will quickly turn into something a little more upbeat as rain beats down on the city. Children will play and occasionally laugh, stunted in their ability to enjoy themselves but willing to learn from the arrivals. Bigger items will be moved and natives will encourage everyone to do the 'noisier' things that they need to do. When the rain ends, work will resume as usual and soundproofing will be a lot more difficult - the water washed away sandpaths and damaged some areas. Cleaning up will take time but the natives aren't as unhappy with the situation as they just had a moment's respite from the normal tension of their everyday lives.

OOC
From your mods:

Please be mindful of content - if something triggery comes up or if it goes up a rating to say, something sexy, mark your threads in the subject line. We're very flexible and allow any material; we just want our players to be respectful of each other. If you have questions, pp the mod account, use the faq or comment to the appropriate post below. Have fun! The OOC Plotting Post.

NAVIGATION



underachievement: you're a real gross-o (you are gross)

[personal profile] underachievement 2018-02-05 08:58 pm (UTC)(link)
[ Jess doesn't even consider that she's meditating, because how could you meditate at a time like this?? Her body language can shut the hell up for all Jess cares to be disregarded at the moment. ]

But he could?

[ Rey's lie doesn't bother her but Kilgrave's facilitation of it does. He's playing her just like he's playing everybody else, just like it's only a matter of time before he feels good enough about himself to try and play her. The people here want them to get along peaceably, she's aware of that. No peace with Kilgrave is lasting, is anything but another flicker of a gaslight. They want to rest easy? So does she. This isn't the time for that. ]
steal: (Default)

[personal profile] steal 2018-02-05 09:05 pm (UTC)(link)
Could what?

[All of rey's attempts to relax go out the window at that question, a way to acknowledge the fact that she's in a dangerous position she doesn't want to be in. When she looks over at Jessica again, it's with a forced detachedness that she's had to practice over the years because giving a shit means she'll end up getting trampled all over and hurt.]

Take an interest in me?

[She's well aware of how dangerous that could end up. But really, she's more worried about Jessica. She's the one that's seemingly attached to Kilgrave, whether she wants to be or not. ]

I'm nobody. I'm more concerned about you.

[And how this whole situation must be for her.]
underachievement: i'm on a cleanse i'm not psychotic (no i'm drinking and smoking weed)

[personal profile] underachievement 2018-02-05 09:08 pm (UTC)(link)
Control you. [ Jesus, if he can and he hasn't, he couldn't be taking an interest in her any more obviously. ] Could he control you? At all?

[ Sorry, Rey, she hates it too. Of all the tests she's failed in her life, none harder than the Bechdel. ]
steal: (Default)

[personal profile] steal 2018-02-05 09:18 pm (UTC)(link)
[Do they really have to talk about this?

Rey looks away, admitting that he can. She doesn't think she needs to verbalize an actual response because they're both aware that she's in over her head and is fucked.
]

I've already told someone to kill me if it happens.

[Because she's proactive.]
underachievement: (she's got a dragon tattoo)

[personal profile] underachievement 2018-02-06 01:44 am (UTC)(link)
God damn it!

[ Maybe that's what Jess yelled before ended up here. Feels as cathartic now as it did then: Not at all. Now that Faith has been rescued and Kara's on a countdown, he must be vetting his next girl, getting a hang of subtlety so he won't have to give her up so soon. Jess pushes herself from the floor, indulges in punching a nearby wall with all that she's got, incurring a massive dent she doubts will last. ]
steal: (Default)

[personal profile] steal 2018-02-06 03:30 am (UTC)(link)
[Rey watches the outburst and sighs, moving to stand up. She feels for Jess,
she really does. But that anger worries her because it feels like she's taking all of this onto herself when it doesn't have to be that way.

That dent is impressive though. She has to admit that.
]

You can't keep taking this on alone. Let me help you.