The Quiet Place Mods (
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quietplacelogs2018-01-31 08:31 pm
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MOD LOG #1

MOD LOG #1
Packing Up
Content Warnings: General tension
Themes: Survival, exploration, heavy-lifting
At the end of the month, the natives send out a mass message informing everyone of the upcoming trip to 'meet' the Sound Eaters. Preparing for the trip is simple, though labor intensive, and begins with making certain that everyone packs food, water, clothes, gear, and a twenty-pound package of sand. When it's time for the journey to begin, those tasked with watching the sandpaths, will lead the party on the journey towards the Eiffel Tower. It's a slow trip, a careful one. Natives will take breaks every few hours and when the sun sets, help everyone to set up their bed rolls around a few lanterns. The natives will unveil the star mapping feature, with constellations named and general history attached, on the devices. They will encourage those to tell stories, get out food and water, and 'talk' amongst the group before everyone settles into sleep. Out, under the night sky, the silence is more noticeable - there are no crickets or frogs. This process will repeat for two days until the group reaches the end of their destination at midday.
Sound Eaters
Content Warnings: Disorientation, confusion, character and native death, Sound Eater birth and death, body horror
Themes: Survival, exploration, horror, death
On the third day, characters will finally reach the Eiffel Tower, where the Sound Eaters in this area of France have set up their 'home'. Stopping far enough out to allow for communication, the natives will gesture to the ruins of the structure that appears to be altered. Structures are built up and around the metal frame, closing off different sections with a dark material that glints an oily-green in the light. After explaining that the Sound Eaters are influenced by the weather, rain being an issue for them, they'll take everyone closer. Silence is key here. The natives are visibly wary, tense, and uncomfortable but they believe that showing the arrivals what they're so afraid of will inspire them to be more cautious.
Now, as close to the Sound Eaters as they dare to go (less than a half mile), the natives will have everyone crouch down behind various cars and debris. The devices will say only one word, watch. As the sun begins to set and clouds darken overhead, the tower will open up, the Sound Eaters spilling out. They are split up, as the natives refer to it, into classes - the young, the shifting and the matured. The young are extremely sensitive to sound, volatile and aggressive, humanesque in form with features in various state of change. The shifting are grotesque, splitting and reforming, changing from young to matured in a shift that is punctuated by pained screams and the breaking of bones, splitting of flesh. The matured are in control. They command and guide their kind into a circle, where they all bend down, kneeling as something different than the rest comes out of the tower to stand at the center. The wind catches, dusting up red ash from it and blowing the ash towards the group - there's no way to move and it tastes familiar, coats your skin in red. They all grow quiet and a wrapped form, in the shape of a body, is placed at the Sound Eaters' feet. It crumbles, breaks apart and sprays out over the wrapped figured to completely cover it.
The shards of the Sound Eater bubble up and fuse together, creating a shell. Rain begins to fall. Light, but enough to cause the Sound Eaters to begin to move, pushing against one another but not leaving the circle. There's a shrill sound, an offbeat whistle, air escaping a tight space, a desperate inhale, and then the shell at the center splits apart. A Sound Eater died to create a new life. Smaller than the other young, the 'child' climbs up and out, but it's not the same as the others. It's form is generally human. Dark hair, androgynous features. No eyes. No mouth. Standing, it angles its head towards the matured and they move, as if on command, and surround it as it walks into the tower.
( If anyone makes noise at this point, in any way, the coming bad weather and what just occurred, will result in the Sound Eaters only attacking that person - rather than the whole group. They'll drag that person into the tower and out of sight. The character will be reset. )
The natives are upset. Spooked. They've never seen anything like that and they're quick to tell everyone this, followed by a hasty message to leave. As they're moving, the rain begins to beat down and the ground grows slippery. Making it back to the supplies is troublesome and just as the group gets close, one of the natives slips and tumbles down broken concrete, twisting and smacking against the hard surface until they come to a stop at the bottom. Anyone that goes to help will find that the native has hurt themselves and there's nothing that can be done, despite best efforts. The natives will take the time to wrap their friend up, relaying that the Sound Eaters don't attack now that the rain is heavy, and will begin the slow trek back to the community. They'll camp each night, the same as the trip up, but with an uncomfortable tension that no amount of story telling can break.
It's Raining Me- Rain. It's Just Water.
Content Warnings: None
Themes: Survival, fun, noise-making
After everyone is back in Reims, the natives will split off to bury their dead - they will not allow anyone to accompany them. Everyone is encouraged to head back to the community to get a break from the bad weather and to unload their supplies. The following day, the natives can be heard outside. Splashing and making noise, fixing houses, and what might have been a somber event will quickly turn into something a little more upbeat as rain beats down on the city. Children will play and occasionally laugh, stunted in their ability to enjoy themselves but willing to learn from the arrivals. Bigger items will be moved and natives will encourage everyone to do the 'noisier' things that they need to do. When the rain ends, work will resume as usual and soundproofing will be a lot more difficult - the water washed away sandpaths and damaged some areas. Cleaning up will take time but the natives aren't as unhappy with the situation as they just had a moment's respite from the normal tension of their everyday lives.
OOC
From your mods:
Please be mindful of content - if something triggery comes up or if it goes up a rating to say, something sexy, mark your threads in the subject line. We're very flexible and allow any material; we just want our players to be respectful of each other. If you have questions, pp the mod account, use the faq or comment to the appropriate post below. Have fun! The OOC Plotting Post.

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the rain falls heavy enough that it begins to be harder to see the path. Jan pauses for a moment, just a moment, and dashes her hair out of her face in a helpless angry gesture.]
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Jan. Jan, take it easy.
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she replies in just as airless a whisper:]
You're one to talk--!
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[she straightens, a little of that tension running out of her as -- they keep simply walking, unscathed; as the noise doesn't draw Sound Eaters in to tear them apart.
strange and strange]
I guess they didn't lie about the weather...
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[Jan continues forward, moving more deliberately now into the wall of rain. she keeps hold of Rosa's hand, though not in such a deathly tight grip. her face is drawn and odd, not so much expressionless as calm and calculated. she's thinking back to that meeting, to what was said and what wasn't said; thinking of what the reasons for it might have been.
the anger is receding a little. what's left is... stubbornness. against what challenge it will be directed is yet to be determined.]
Wonder how many times they've come up here to watch them.
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[and then died. there's always that.]
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[plucks at a portion of Jan's sleeve, where red dust has turned into, well, a stain of red mud]
Coming here.
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I don't know, Rosa. If all this shit is tied together, it's just as likely whatever did that brought us here too.
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what's the point...?]
...let's just get back. I'm worried about the people who--yeah.
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she squeezes back.]
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Oh, shit. Shit...
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They're not resetting...
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It's just us who does. Shit, Rosa.
[part of Jan wants to run over there, to get up in everyone's business, but-- there's nothing she can do. she's not a doctor. at best, she could splint a cracked bone, and this person looks far beyond that kind of help.]
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Oh no. Oh no...
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did they do this for the others, the people who'd come through the door and left? did those people leave? or was that a lie, too...?
she doesn't care if the natives are liars. christ, she just doesn't want to see any more deaths today. and death without resetting is even worse. nobody deserves to just get snuffed out like this.]
--there's a hospital around somewhere, isn't there? I hope their medicines are good enough...
[she doesn't think they will be.]
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[she doesn't mean just about this death; she means all of it. the mysteries, the horror, the fear, the sound eater plague -- everything.]
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she squeezes Rosa's fingers again, half comfort and half warning.]
...not yet.
[there's a steady determination underlying that statement: but not never.]
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...if it's still raining when we get back, let's...let's make something. Anything useful--okay?
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[her shoulders bow for a moment before she straightens. on impulse, she tugs Rosa into another hug, a fierce proper one this time, closing her eyes to hold back tears of frustration and loss. she wants to be home, but they're here. she's glad Rosa is okay.]
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she doesn't know how to feel right now, her own keyed-up emotions on the verge of collapse and tangle inside her, but she can still give comfort. she's still here in this world to give it.]
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Let's go back.