The Quiet Place Mods (
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quietplacelogs2018-01-31 08:31 pm
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MOD LOG #1

MOD LOG #1
Packing Up
Content Warnings: General tension
Themes: Survival, exploration, heavy-lifting
At the end of the month, the natives send out a mass message informing everyone of the upcoming trip to 'meet' the Sound Eaters. Preparing for the trip is simple, though labor intensive, and begins with making certain that everyone packs food, water, clothes, gear, and a twenty-pound package of sand. When it's time for the journey to begin, those tasked with watching the sandpaths, will lead the party on the journey towards the Eiffel Tower. It's a slow trip, a careful one. Natives will take breaks every few hours and when the sun sets, help everyone to set up their bed rolls around a few lanterns. The natives will unveil the star mapping feature, with constellations named and general history attached, on the devices. They will encourage those to tell stories, get out food and water, and 'talk' amongst the group before everyone settles into sleep. Out, under the night sky, the silence is more noticeable - there are no crickets or frogs. This process will repeat for two days until the group reaches the end of their destination at midday.
Sound Eaters
Content Warnings: Disorientation, confusion, character and native death, Sound Eater birth and death, body horror
Themes: Survival, exploration, horror, death
On the third day, characters will finally reach the Eiffel Tower, where the Sound Eaters in this area of France have set up their 'home'. Stopping far enough out to allow for communication, the natives will gesture to the ruins of the structure that appears to be altered. Structures are built up and around the metal frame, closing off different sections with a dark material that glints an oily-green in the light. After explaining that the Sound Eaters are influenced by the weather, rain being an issue for them, they'll take everyone closer. Silence is key here. The natives are visibly wary, tense, and uncomfortable but they believe that showing the arrivals what they're so afraid of will inspire them to be more cautious.
Now, as close to the Sound Eaters as they dare to go (less than a half mile), the natives will have everyone crouch down behind various cars and debris. The devices will say only one word, watch. As the sun begins to set and clouds darken overhead, the tower will open up, the Sound Eaters spilling out. They are split up, as the natives refer to it, into classes - the young, the shifting and the matured. The young are extremely sensitive to sound, volatile and aggressive, humanesque in form with features in various state of change. The shifting are grotesque, splitting and reforming, changing from young to matured in a shift that is punctuated by pained screams and the breaking of bones, splitting of flesh. The matured are in control. They command and guide their kind into a circle, where they all bend down, kneeling as something different than the rest comes out of the tower to stand at the center. The wind catches, dusting up red ash from it and blowing the ash towards the group - there's no way to move and it tastes familiar, coats your skin in red. They all grow quiet and a wrapped form, in the shape of a body, is placed at the Sound Eaters' feet. It crumbles, breaks apart and sprays out over the wrapped figured to completely cover it.
The shards of the Sound Eater bubble up and fuse together, creating a shell. Rain begins to fall. Light, but enough to cause the Sound Eaters to begin to move, pushing against one another but not leaving the circle. There's a shrill sound, an offbeat whistle, air escaping a tight space, a desperate inhale, and then the shell at the center splits apart. A Sound Eater died to create a new life. Smaller than the other young, the 'child' climbs up and out, but it's not the same as the others. It's form is generally human. Dark hair, androgynous features. No eyes. No mouth. Standing, it angles its head towards the matured and they move, as if on command, and surround it as it walks into the tower.
( If anyone makes noise at this point, in any way, the coming bad weather and what just occurred, will result in the Sound Eaters only attacking that person - rather than the whole group. They'll drag that person into the tower and out of sight. The character will be reset. )
The natives are upset. Spooked. They've never seen anything like that and they're quick to tell everyone this, followed by a hasty message to leave. As they're moving, the rain begins to beat down and the ground grows slippery. Making it back to the supplies is troublesome and just as the group gets close, one of the natives slips and tumbles down broken concrete, twisting and smacking against the hard surface until they come to a stop at the bottom. Anyone that goes to help will find that the native has hurt themselves and there's nothing that can be done, despite best efforts. The natives will take the time to wrap their friend up, relaying that the Sound Eaters don't attack now that the rain is heavy, and will begin the slow trek back to the community. They'll camp each night, the same as the trip up, but with an uncomfortable tension that no amount of story telling can break.
It's Raining Me- Rain. It's Just Water.
Content Warnings: None
Themes: Survival, fun, noise-making
After everyone is back in Reims, the natives will split off to bury their dead - they will not allow anyone to accompany them. Everyone is encouraged to head back to the community to get a break from the bad weather and to unload their supplies. The following day, the natives can be heard outside. Splashing and making noise, fixing houses, and what might have been a somber event will quickly turn into something a little more upbeat as rain beats down on the city. Children will play and occasionally laugh, stunted in their ability to enjoy themselves but willing to learn from the arrivals. Bigger items will be moved and natives will encourage everyone to do the 'noisier' things that they need to do. When the rain ends, work will resume as usual and soundproofing will be a lot more difficult - the water washed away sandpaths and damaged some areas. Cleaning up will take time but the natives aren't as unhappy with the situation as they just had a moment's respite from the normal tension of their everyday lives.
OOC
From your mods:
Please be mindful of content - if something triggery comes up or if it goes up a rating to say, something sexy, mark your threads in the subject line. We're very flexible and allow any material; we just want our players to be respectful of each other. If you have questions, pp the mod account, use the faq or comment to the appropriate post below. Have fun! The OOC Plotting Post.

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is coyote the head sky guy or
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Of course when your legends sometimes talk to you in person, and are known tricksters, you should really take it with a grain of salt.]
sort of. there's a few head sky guys and girls but coyote seems to be the best at it. at least that's what he tells his children as they work their way to being worthy of joining the stars.
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sounds biased
[and then a moment of consideration later]
i'm teasing if that wasn't clear
just also really not up on my mythology, stars or otherwise :(
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that's okay, i think they're all a little bias. and i only know the few things out there i met and the few stories i've been told. they're all weird.
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huh i should ask shouldn't i it's coming up a lot
hey aaron are you from earth? or somewhere pretty different from here?
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One day.]
earth. i sort of see things most people don't though and hear different truths than others.
but not like this place on earth. i'm from another country altogether. and i'm pretty sure where i'm from this place isn't terrorized by sound eaters.
are you from earth?
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i've dealt with a ghost or two before, but they weren't doing
[a pause before the last word, then just a slightly lame]
this stuff
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[He never really got out of New York by the time he ended up here.]
i've never dealt with ghosts before. though i did meet things that terrorized and preyed on people kind of like this. not the whole noise thing though, that's new.
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[she's not sure if that's possible -- are they even from the same permutation of Earth? -- but it'd be nice to go home without losing all contact with everyone here but Jan.]
they were living monsters, then? the ones you met i mean
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if i'm ever in california i'll definitely look you up. i can always use a couch to crash on.
and some of the monsters are living. some are something else altogether.
[How to describe Banes compared to ghosts when you can't normally see or interact directly with Banes?]
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[...huh]
so you've got your living monsters and your monsters that are ummm
if theyre not dead or living they sound like some weird idk
sci fi dimensional thing happening there?
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at least ghosts were human once
are they doing anything to people or just...being themselves?
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some even cling to ghosts i'm told.
[He almost makes mention of what made them but then that's some real depressing stuff.]
and those among the stars keep the worst of them out while others deal with the rest.
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at least there's hope there, then
should be some here too. we just need to find it.
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maybe some of us were sent here to create hope. to change the rules and fix things.
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too ad hope doesn't usually come with instruction manuals, huh?
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think im getting pretty sleepy even without them though. you?