ca$h hotdog🌭 (
oorah) wrote in
quietplacelogs2018-03-17 11:38 am
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Entry tags:
IV. (closed-ish) i believe it is my duty to do my best to obey the scout oath and law
featuring: hotdog & his best eagle scouts
what's happening? boy scouts trip; hunting, fishing, camping, sound eatas
day: march 19-26
content warnings: animal death, general spookiness, sound eaters
notes: feel free to make your own toplevels encompassing whichever prompts you'd like, tag frank specifically, or create your own prompts!
day 1 | [ it's a regular expedition, and frank is feeling optimistic about the whole thing. the weather is clear and there should be a fair bit of game this time of year before the sound eaters get to them. he's spent over a day checking and checking over every detail, making sure they have everything they're going to need for the next six days. an abundance of sand, of course. from david and frank's personal stockpile but then he asked for everyone to bring along their own too. and then there are more normal supplies: flint, tents, sleeping rolls, knives and pots. it reminds him of bootcamp just as much as it reminds him of taking his kids out into the woods to disappear for days at a time. neither is an unpleasant memory on its own, but given everything that happened after, the framing of them seems all wrong. still, he's ready for this. and he knows the people who approached him about coming along need this too, whether they're coming to get away from the village, because they're hungry, or simply because they want to see the monsters who threaten their every day here.
frank goes around to every person on his list and collects them and their stuff in preparation to leave. it's a good mixture of ages and skillsets and he thinks they'll all have something to learn from one another out there. once they have everyone and everything (and a few tagalongs) they set out. a veritable ragtag troop of misfits. the first day is mostly just hiking and chatter. frank will stop along the path to show which berries are safe and which are poison. to teach them how to walk silently with and without sand. frank prefers not-sand, anything but sand. that it's a necessary evil here couldn't be any more soul-taxing, but as always he doesn't complain. he points out poisonous plants too on their way higher up into the overgrown cities. and when it's time to pitch camp for the night he patiently explains how to do so silently before passing out a meal of granola that micro made and berries they picked from earlier for dinner. ]
day 2 | [ when frank lays his head down on his roll to sleep the first night, all the sleepless nights and all his thwarted naps catch up with him. his exhaustion is complete and he sleeps on, unable to be awoken for the entire night and long into the next day. this is a lost day, where for once the steady presence of hotdog will be absent. he'll make his way out of his tent well after noon, upset with himself that he overslept and even more upset with micro and the other adults for not waking him. but everyone is doing alright without him, and maybe that's the true lesson here.
that night frank builds a small, quiet fire by the river, the current covering over the sound of the crackling flame enough to be safe for heating up some beans. over the fire he starts to tell a ghost story in sign language, directing everyone to raise their devices so they don't miss any part of the "scary" tale. he seems in better spirits than he's been in a long time, and he teaches lessons on knot-tying and knife-sharpening after that. then he puts out the fire and tells everyone to hurry on to bed. ]
day 3 | [ this day is an early riser, and it starts with fishing in the river they'd set up camp next to. passive lures are used to make the least noise and everyone participating is instructed to pull up the fish they catch with a sheet of cotton and then to stab the fish in the eye before they can thrash. next is rabbits, which are significantly easier to kill quietly if caught by surprise, but without the proper speed and accuracy they will scream. frank shows each person how to dispatch them efficiently and silently.
there's more hiking and foraging for the rest of the day and everything goes smoothly. they eat well that night and frank turns the floor over to anyone who might want to tell a story of their own or start a discussion. they'll see the sound eaters in the morning and he knows especially for those who haven't seen them yet, there's an anxiety that comes along with it. anticipation and dread both. he remembers exactly how it had felt his first weeks here and he wants to see them for himself again too. he wants to prove to himself that somehow it wasn't just a fluke. frank will encourage everyone, especially the kids, to go to sleep early, but if anyone should come by his tent he'll be awake most of the night. ]
day 4 | [ today's the day. there's a tension in the air that wasn't there previously, and they're close enough to the sound eater den to smell and taste copper now. the closer they get to the center of the city and the tower, the thinner the woods become. before they get too close, frank makes sure everyone understands: they must be perfect here. complete silence. he will understand if anyone wants to wait farther back but he's going in closer with the bulk of the group now. sand is laid with painstaking care to ensure they don't make a sound, up until the bramble-covered cobblestone disappears and all that used to be the eiffel tower park is now a pit of red dust.
they're early enough to catch the tail end of the sunrise, casting an eerie haze over the scene. that same feeling of helplessness descends on him as the monsters make their climb from the tower, three distinct factions of the creatures that all move as one towards the middle of the clearing. there are younger ones than the young even, perhaps newborn. they have no eyes or mouth and the older ones seem to gather around them. every way they move is calculated; coordinated, like parts of a whole. the screams and cracking bones of the shambling, deformed middle children punctuate the silent space. the whole thing is eerie, of course, but frank doesn't feel fear the way he did the first time. there's something about these things that he identifies with, that he almost feels for. when he looks at them, it's like he knows them and it's on the tip of his tongue, but the words never come out.
they'll spend most of the day there, just watching. he encourages people to take video and pictures, but also to take breaks so no one gets overwhelmed and slips up. there's no dying on his watch -- not this time. not when he doesn't know what the consequences of it truly mean. almost reluctantly, he packs them up to hike some more, knowing it isn't safe to set up camp so close to theirs. there's no fire or lively stories tonight, just cold meat and beans and another early bedtime. ]
day 5 | [ they set out on their first day winding way back to town, but frank has his mind set on big game today. the farther they travel from the sound eaters the more life there is and when he sees a small cluster of deer in the distance he knows they have an opportunity. he instructs everyone to pour sand into a clearing up ahead, then to set out a pile of found berries and wait. it's a long and tedious stake-out, but frank is used to that. he signs Patience for all the kids watching, and finally one of the larger does wanders into their trap. frank aims his crossbow and as she looks up he takes his shot. the arrow lands clean and perfectly and she doesn't suffer, falling back into the sand with a soft noise of the granules being displaced. he holds up his hand for everyone to wait and make sure it wasn't enough to attract the sound eaters. when nothing comes, they'll load their bounty onto the cart and gather back up their sand before carrying on.
there's something about the day after seeing the beasts that's calm, a complacency that comes with knowing your enemy and looking him in the eye. well, teeth. they cover a lot of ground on this day, in attempts to make up for the lost day before the sound eaters. as it nears dark, there seems to be a colder front moving in, creating a layer of fog that has them winding up the day earlier than frank had anticipated. the fire is more for warmth that night than it had been previously, and with all the excitement most of them seem inclined to stay up and stay out late into the night. for the adults (and young adults???) frank brought some whiskey and now seems as good a time as any to break it out. ]
day 6 | [ the journey is beginning to wear on everyone, especially the children. frank will offer his shoulders or a piggyback to anyone who needs to take a load off for a while. there's more fishing as they cross through the other side of the river and the crisp air of the day feels welcome after the slight balminess that begun their trip. there's some urgency today to return to their routines. it feels weird to be out here instead of in town hall, airing their grievances to the town at large. though frank can't actually say he misses it. he would rather be out here even without the opportunity to speak and make noise.
another day of hiking passes more or less without incident. frank will be open to telling some war stories today and tonight if anyone should show interest. there are things he's getting better with: opening up used to be something he'd only do with his unit, even his family didn't get the full frank castle story all the way up until the end. this place has been about breaking patterns and cycles for him; about not making the same mistakes. he wants these people to know him, and to rely on him. it isn't as though he has anything to return to when his job here is done.
later on in the night, just after they've eaten supper, the rain will start up. it comes on sudden and without warning, drenching the party and extinguishing their carefully built fire. this can only mean one thing: frank runs to his tent and grabs his guitar. just don't request stairway to heaven. ]
day 7 | [ the next morning it's still raining, but with some effort they get an early start. and it isn't long before they see the outline of the village through the trees. they return before noon with 0 incidents and a lot more food than they left with. hopefully they've also gleaned some survival skills and a deeper understanding of one another and the terrain, to say nothing of the monster's lair they visited. it still feels like cheating death every time.
though it's a rain day, frank will find himself hard-pressed to do anything of worth today. he will most likely reunite with his dog and beeline for castle castle and take another long siesta if anyone wants to join him. feel free to open your day 7 prompts up to everyone for reunions and sharing what was learned! ]
what's happening? boy scouts trip; hunting, fishing, camping, sound eatas
day: march 19-26
content warnings: animal death, general spookiness, sound eaters
notes: feel free to make your own toplevels encompassing whichever prompts you'd like, tag frank specifically, or create your own prompts!
day 1 | [ it's a regular expedition, and frank is feeling optimistic about the whole thing. the weather is clear and there should be a fair bit of game this time of year before the sound eaters get to them. he's spent over a day checking and checking over every detail, making sure they have everything they're going to need for the next six days. an abundance of sand, of course. from david and frank's personal stockpile but then he asked for everyone to bring along their own too. and then there are more normal supplies: flint, tents, sleeping rolls, knives and pots. it reminds him of bootcamp just as much as it reminds him of taking his kids out into the woods to disappear for days at a time. neither is an unpleasant memory on its own, but given everything that happened after, the framing of them seems all wrong. still, he's ready for this. and he knows the people who approached him about coming along need this too, whether they're coming to get away from the village, because they're hungry, or simply because they want to see the monsters who threaten their every day here.
frank goes around to every person on his list and collects them and their stuff in preparation to leave. it's a good mixture of ages and skillsets and he thinks they'll all have something to learn from one another out there. once they have everyone and everything (and a few tagalongs) they set out. a veritable ragtag troop of misfits. the first day is mostly just hiking and chatter. frank will stop along the path to show which berries are safe and which are poison. to teach them how to walk silently with and without sand. frank prefers not-sand, anything but sand. that it's a necessary evil here couldn't be any more soul-taxing, but as always he doesn't complain. he points out poisonous plants too on their way higher up into the overgrown cities. and when it's time to pitch camp for the night he patiently explains how to do so silently before passing out a meal of granola that micro made and berries they picked from earlier for dinner. ]
day 2 | [ when frank lays his head down on his roll to sleep the first night, all the sleepless nights and all his thwarted naps catch up with him. his exhaustion is complete and he sleeps on, unable to be awoken for the entire night and long into the next day. this is a lost day, where for once the steady presence of hotdog will be absent. he'll make his way out of his tent well after noon, upset with himself that he overslept and even more upset with micro and the other adults for not waking him. but everyone is doing alright without him, and maybe that's the true lesson here.
that night frank builds a small, quiet fire by the river, the current covering over the sound of the crackling flame enough to be safe for heating up some beans. over the fire he starts to tell a ghost story in sign language, directing everyone to raise their devices so they don't miss any part of the "scary" tale. he seems in better spirits than he's been in a long time, and he teaches lessons on knot-tying and knife-sharpening after that. then he puts out the fire and tells everyone to hurry on to bed. ]
day 3 | [ this day is an early riser, and it starts with fishing in the river they'd set up camp next to. passive lures are used to make the least noise and everyone participating is instructed to pull up the fish they catch with a sheet of cotton and then to stab the fish in the eye before they can thrash. next is rabbits, which are significantly easier to kill quietly if caught by surprise, but without the proper speed and accuracy they will scream. frank shows each person how to dispatch them efficiently and silently.
there's more hiking and foraging for the rest of the day and everything goes smoothly. they eat well that night and frank turns the floor over to anyone who might want to tell a story of their own or start a discussion. they'll see the sound eaters in the morning and he knows especially for those who haven't seen them yet, there's an anxiety that comes along with it. anticipation and dread both. he remembers exactly how it had felt his first weeks here and he wants to see them for himself again too. he wants to prove to himself that somehow it wasn't just a fluke. frank will encourage everyone, especially the kids, to go to sleep early, but if anyone should come by his tent he'll be awake most of the night. ]
day 4 | [ today's the day. there's a tension in the air that wasn't there previously, and they're close enough to the sound eater den to smell and taste copper now. the closer they get to the center of the city and the tower, the thinner the woods become. before they get too close, frank makes sure everyone understands: they must be perfect here. complete silence. he will understand if anyone wants to wait farther back but he's going in closer with the bulk of the group now. sand is laid with painstaking care to ensure they don't make a sound, up until the bramble-covered cobblestone disappears and all that used to be the eiffel tower park is now a pit of red dust.
they're early enough to catch the tail end of the sunrise, casting an eerie haze over the scene. that same feeling of helplessness descends on him as the monsters make their climb from the tower, three distinct factions of the creatures that all move as one towards the middle of the clearing. there are younger ones than the young even, perhaps newborn. they have no eyes or mouth and the older ones seem to gather around them. every way they move is calculated; coordinated, like parts of a whole. the screams and cracking bones of the shambling, deformed middle children punctuate the silent space. the whole thing is eerie, of course, but frank doesn't feel fear the way he did the first time. there's something about these things that he identifies with, that he almost feels for. when he looks at them, it's like he knows them and it's on the tip of his tongue, but the words never come out.
they'll spend most of the day there, just watching. he encourages people to take video and pictures, but also to take breaks so no one gets overwhelmed and slips up. there's no dying on his watch -- not this time. not when he doesn't know what the consequences of it truly mean. almost reluctantly, he packs them up to hike some more, knowing it isn't safe to set up camp so close to theirs. there's no fire or lively stories tonight, just cold meat and beans and another early bedtime. ]
day 5 | [ they set out on their first day winding way back to town, but frank has his mind set on big game today. the farther they travel from the sound eaters the more life there is and when he sees a small cluster of deer in the distance he knows they have an opportunity. he instructs everyone to pour sand into a clearing up ahead, then to set out a pile of found berries and wait. it's a long and tedious stake-out, but frank is used to that. he signs Patience for all the kids watching, and finally one of the larger does wanders into their trap. frank aims his crossbow and as she looks up he takes his shot. the arrow lands clean and perfectly and she doesn't suffer, falling back into the sand with a soft noise of the granules being displaced. he holds up his hand for everyone to wait and make sure it wasn't enough to attract the sound eaters. when nothing comes, they'll load their bounty onto the cart and gather back up their sand before carrying on.
there's something about the day after seeing the beasts that's calm, a complacency that comes with knowing your enemy and looking him in the eye. well, teeth. they cover a lot of ground on this day, in attempts to make up for the lost day before the sound eaters. as it nears dark, there seems to be a colder front moving in, creating a layer of fog that has them winding up the day earlier than frank had anticipated. the fire is more for warmth that night than it had been previously, and with all the excitement most of them seem inclined to stay up and stay out late into the night. for the adults (and young adults???) frank brought some whiskey and now seems as good a time as any to break it out. ]
day 6 | [ the journey is beginning to wear on everyone, especially the children. frank will offer his shoulders or a piggyback to anyone who needs to take a load off for a while. there's more fishing as they cross through the other side of the river and the crisp air of the day feels welcome after the slight balminess that begun their trip. there's some urgency today to return to their routines. it feels weird to be out here instead of in town hall, airing their grievances to the town at large. though frank can't actually say he misses it. he would rather be out here even without the opportunity to speak and make noise.
another day of hiking passes more or less without incident. frank will be open to telling some war stories today and tonight if anyone should show interest. there are things he's getting better with: opening up used to be something he'd only do with his unit, even his family didn't get the full frank castle story all the way up until the end. this place has been about breaking patterns and cycles for him; about not making the same mistakes. he wants these people to know him, and to rely on him. it isn't as though he has anything to return to when his job here is done.
later on in the night, just after they've eaten supper, the rain will start up. it comes on sudden and without warning, drenching the party and extinguishing their carefully built fire. this can only mean one thing: frank runs to his tent and grabs his guitar. just don't request stairway to heaven. ]
day 7 | [ the next morning it's still raining, but with some effort they get an early start. and it isn't long before they see the outline of the village through the trees. they return before noon with 0 incidents and a lot more food than they left with. hopefully they've also gleaned some survival skills and a deeper understanding of one another and the terrain, to say nothing of the monster's lair they visited. it still feels like cheating death every time.
though it's a rain day, frank will find himself hard-pressed to do anything of worth today. he will most likely reunite with his dog and beeline for castle castle and take another long siesta if anyone wants to join him. feel free to open your day 7 prompts up to everyone for reunions and sharing what was learned! ]
OTA
[Arya keeps mostly outside the group as they walk, following at the rear, and keeping watch behind them. She's also watching the group in front of her. If anyone looks back at her the young woman's sharp eyes will lock on them as though she can somehow see right through them. As though she knows their darkest secrets and wants that person to know it. She doesn't actually, of course. But she's trying to get a sense of everyone here. Their motivations in coming. What kind of person they are. Some of them she knows, other's she does not.
Each moment Frank stops to explain something to the group, she mostly ignores him. What they can eat and what they cannot, how to be quiet, she knows these things. She'll perk up when he points out a poisonous plant and berries and when everyone else begins to depart she'll use the leather of her outfit to grab the plant without touching it with skin to take some in few pouches she's got around her belt. They may be useful later.
Some of the others may not even know she's behind them until they turn around. Arya doesn't approach anyone as they trek, but if anyone comes back to speak with her, she'll acknowledge them.]
Day 3: Hunting
[Arya fishes in the morning gladly enough and makes quick work of any fish caught, killing them instantly with her Valyrian steel dagger as they are pulled from the water and on to the cotton.
But its the rabbit hunting in which she's in her element. Arya does long for a bow of her own, but Needle will have to do. And she's quick. Silent as she sneaks up on the rabbits in the wood on their pre-laid sand. It reminds her of Syrio's training in King Landing, having to chase and catch stray cats. 'Swift as a deer. Quiet as a shadow. Quick as a snake. Calm as still water.'
Needle is unsheathed in a flash and the rabbit's neck snapped before it even knows what's happened.
In the evening, she'll eat and 'listen to' (ie. read message of) anyone who's got stories to tell, but she won't tell any of her own. Her life is interesting certainly, but they aren't happy stories. They aren't fun. They're horrific and the thing of nightmares. And they're already heading toward something terrifying and she sees no reason to add to that fear.
Eventually she'll find herself away from the group, leaning up against a tree and lost in her own thoughts. Sansa is here, in Reims. But she finds herself wondering after her brothers. Where were they now? Jon and Bran. Were they dead, like the rest of her family...? Would she ever get back to them?]
day 1
Each time, he'll give her a sheepish wave. Hi again.]
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night 3
good job today
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Day 1
She finds herself falling into step with the girl, hands moving as she uses the native sign language.] What are you thinking of using them for?
[There's no judgement in Emily's face as she asks, just the quirk of a smile and raised eyebrows.]
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open
[She's never done anything like this before. As usual her faith in Frank is complete. Kamala trusts him to show her and the rest of them how to actually make it out there. Once they get going Kamala can honestly say she's having fun. She's one of those kids who loves learning new things. She forages for those nonpoisonous berries with the enthusiasm of a nerd who knows she's going to get an A on her test.]
Day 3;
[She already feels like she's learned a lot from doing this. The hardest part is definitely hunting. The look on her face makes it obvious how deeply uncomfortable she is with this. Even so, it isn't a sin. Her father slaughters a goat for Eid. With that in mind, she participates without hesitation. She can't exactly get them all killed because she's behaving like a baby from her point of view.
That night she'll offer to tell stories about heroes and villains on her Earth with some changes for privacy and story reasons!! Take her up on it?? She basically knows them all by heart.]
Day 4/5ish;
[This is the hardest day by far. She looked away at the video posted to the devices so she genuinely had no idea what she was in for until she sees it. The sight of the sound eaters visibly spooks her. Like with hunting, she forces herself through it. Kamala documents them with the care and thoughtfulness only a kid from her generation and country has when it comes to this type of thing; she's making sure to get a variety of shots and videos of them to expand on their information about them.
It's emotionally taxing to say the least. She'll be noticeably quiet on this day and the one afterward as a result, only really speaking to excuse herself from prayer.
On day five, she actually does it five times throughout the day and goes to bed once the whiskey comes out.]
Day 6;
[Kamala doesn't really grasp the kind of freedom the rain is giving them until Frank busts out the guitar. She audibly sighs in relief. If it's safe enough to play the guitar, she can finally get this out of her system. She sings little folk songs in Urdu to herself. For the first time in two days she seems to cheer up.]
[[ooc; Kamala will be excusing herself twice a day for prayer in the morning and evening away from the group with the exception of day five when she'll be up to five times since she definitely has plenty to pray about after all that.]]
day 6
That's pretty.
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day 5 bc i do what i want sorry
wow rude. your apologies are not accepted!!!
oh okay quietly deletes thread
screams nooo
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6
So while she's not seeking an audience, she gains one from the redhead, who sits down probably three feet away from her.]
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[It's been awhile since Max has been hiking. Or camping. They're not at all foreign concept to her. Her dad's always been an outdoors man. Much to her mom's annoyance, she'd followed in his footsteps in that aspect. She loves being outside, even if she's not on her skateboard, and now is no exception.
She sticks closely to Eddie and Jake for the most part, but always keeps an eye on the others she knows, too, particularly Will and Mike, Steve, Frank and Majima.
She takes pictures of the poisonous plants on her device and collects the non-poisonous berries, carefully placing them in an empty container she'd stuck in her backpack for this kind of reason. She clutches onto the straps of her backpack with both hands as she walks, occasionally casting glances at the people she doesn't know or hasn't talked to much.]
[Day 3]
[She actually manages to catch a couple of fish without too much trouble, and as much as it grosses her out, she kills them herself the way Majima had shown her awhile ago.
That night, though, she lies awake outside in the sleeping bag, staring up and listening to the eerie silence. She does not sleep.]
[Day 4]
[Seeing the Sound Eaters on the videos people had found had been scary. Seeing them in person is terrifying. She stays still most of the day, watching them. She doesn't take pictures of video. She won't need them - she's not going to forget what they look like or the creepy way they move.
Not for as long as she lives.]
[Night 6]
[Somehow, she's both exhausted and wired at the same time. She lays down right after supper and almost immediately rain begins to fall. She sits up, watching Frank sprint into his tent and retrieve his guitar. Well that's something she hadn't known about him. She exhales slowly, turning her face up to the sky for a moment, enjoying the cool water against her skin.
Her hair is drenched quickly and she pushes it out of her face, tiny smile on her face for the first time since two days ago when they'd seen the Sound Eaters.]
day 1
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6!
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day 3!
Which is what keeps her up right now. She's wired and exhausted all at once, and she just needs to get rid of her nervous energy until her brain gets the hint that it's allowed to snooze.
She spots Max during that time, poking her gently with her foot.] hey maxamillion, shouldn't you be catching some z's?
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Day 3 IF IT'S NOT TOO LATE
NEVER TOO LATE
or i could leave this sitting in the comment box for days and not post it
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OTA + one for Frank
[Overall Will has had more fun than he thought he would. Killing things had been...hard, and he'd mostly hung back and let others take over, though he does his best to help once the animal is dead. Fish are easier -- fish aren't cute and fuzzy, after all.
He's keeping track in his head too, and when March 22nd rolls around and they see them -- they see the monsters, the boogeymen that have been unseen and secret up until now, it feels...sort of right. It feels like winning, after weeks and weeks of losing.
Will settles on the edge of the clearing, tucked in on himself, small and quiet and almost invisible in the mist. He's lugged his drawing supplies all the way out here -- not crayons, they're not fine enough, not markers, the smell is too strong, just very very soft-leaded pencils that won't make much sound gliding across the paper -- for this exact moment. Now he'll sit and watch and draw to his heart's delight. The Monster Cookbook is getting a lot of extra pages today.]
Day 6 (for Frank)
[Will is absolutely one of those people the journey is weighing on. He's small for his age anyway, and he'd come to Reims in less-than-good shape. Still, he presses on stubbornly, ignoring the blisters on his feet and the aching in his legs and back from walking so long. He's not an outdoorsy kid anyway.
So it's inevitable that he trips and stumbles, landing on his hands and knees in the sand. There's a sickening moment where he braces himself, waiting for the soft sound of the grains being displaced to summon a monster. When it doesn't, he just...stays put for a long moment. He'd been towards the back of the pack anyway. Hopefully nobody notices.]
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wildcard (morning of day 4)
michael plz
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night 4
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day 4!
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day four! - lmao i almost forgot to hit this up!!!
omg bless
:D
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( day four. ) | hello i am very late don't mind me
ur forgiven because this is perf
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lmao i liked the prompts too much, i'm sorry for this | OTA
[Lavi stands out like a sore thumb in the white jumpsuit that he was given when he arrived. But really, he's trying to ignore it the best he can, bandages of an off-white color sticking out from the sleeves. He tries to ignore that too. Which is probably why on the trail up, he's overly paying attention to the foliage, to Frank's words, to everything around them except for...
Well, probably his own footing. It's still not very stable. Despite the fact that he is walking as quietly as Frank is demonstrating/teaching, he might go down a time or two. Catch the lanky six foot guy?]
[ Day Two ]
[During the day Lavi's tried to make himself useful around the camp, it reminds him of better days at home. Gathering supplies, digging out latrines, looking for anything information worthy... Yeah, he had a weird childhood.
The ghost stories, while probably spooky, only seem to make the redhead smile softly. Mostly he's just paying attention to the translations the device gives him, it's a learning experience more than it is entertainment. Afterward, even in the dark after the fire is put out, one can find the redhead practicing the sign language just outside his tent.]
And the last thing they heard was... Was... [He frowns and picks up his device again, thumbing through the translated signs.]
[ Day Three ]
[Fishing seems to be the one thing he'd rather keep doing this day and it seems to put him in a better mood. Though honestly once he's caught the fish he leaves it to someone else to kill it. Oh, he's quick enough to pull it out of the water before it makes noise, but he seems to give pause at killing anything. Call him a wuss if you want, but he'll just end up signing this at you instead:] I'm tired of death.
[ Day Four ]
[The sight of the Sound Eaters in their various stages is...jarring for sure. It's like something from his own nightmares, not that he'd mention them.
But he stays. For the whole day, even despite others' attempts to get him to move. The redhead stays and watches until it's time to move on and night falls.
But he does seem paler for the rest of the night, more quiet in nature.]
[ Day Five ]
[He's quiet today, quiet but determined. Though still adamant about not being a part of anything to do with killing the deer. Instead, Lavi sits somewhat apart from the rest, hugging his long legs to his chest, just...watching the deer.
Part of him is trying to watch the scene, before the death, with an innocence that seems long lost. When death inevitably comes, he looks up at the sky instead. No tears, he knows it's necessary. And it doesn't keep him from eating anything they've caught and killed on this trip.
But he'll pass on the whiskey.]
[ Day Six ]
[Lavi seems more like himself today, or at least the face that he shows off to the world, the smiling helpful guy that prefers to keep physical contact to a minimum. Except when it might seem like someone needs help.
So maybe he's offering you a shoulder, or even a hand to take whatever you're carrying. Perhaps a piggy-back ride if you're light enough. (He's still wobbly on the balance sometimes.)] Need some help? [He'll sign.
The stories just mean more lessons to him, more information about Frank himself... He wishes he could turn off that part of his brain, but he can't. The music is nice though, distracting, and lets him nod off.]
[ Day Seven ]
[Lavi looks at the village growing closer and sighs softly in the rain, muttering to himself.]
Never thought I'd be glad to see a bed again. Surprised I forgot how much I hated roughing it.
[If you don't catch him now, you might not at all. He's heading towards the private residence he shares with Sora and a few others.]
day 5
The death of the deer finally came not too long and he would sit in silence with the other. It was the way of life and he knew that the deer meat would be their food for a bit. Survival was key to living out here in this place and silence too.
He would take a small swig from the whiskey before passing it back to someone who would want it more. He signs to Lavi. ] Having an alright time on this trip?
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day 3
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OTA
[ Poe would always make sure to pack one bag be light on his feet. It doesn't matter where he went one would be enough always. The pack would have everything he needed for the trip. Once out in the forest, he'll help point out where to keep quiet if they venture off the sand paths at all. He would show people how he does it and see if they could too. His pathfinder training from his father kicking in and taking place. When Frank explains things, he pays attention since he's not used to the plant life here. Even if he's been asking those questions of the native woman they both helped.
After each lesson, he would quietly fall behind watching over anyone from the group. Poe would observe around them too making sure that nothing was coming from the sides to flank them. He would mostly linger towards the back of the group not minding being at the front for once. ]
[ Day 2 ]
[ He had risen pretty early to watch the stars disappear and the sun to rise. Poe thought that Frank would want to continue pretty early but their leader wasn't awake. Maybe Frank truly needed to sleep like they all did at point. He wouldn't bother him but he would help any others that are awake or be company for them while they wait.
If any of them needed help with staying quiet off the path of the sand, he would teach them more pathfinder training. Poe would keep pointing in the direction where they came from so that they would always know which way was the community and their temporary home. It was pretty important to remember.
During the scary time stories, he would sit listening to the tales that they would have. He's not too sure what he could chip in with, since most of his stories were of legends and mystical fights and heroes. ]
[ Day 4 ]
[ Poe couldn't believe that they would be seeing the Sound Eaters on this trip. He would record them this time though. Maybe there would be movements or something that they might have missed. Would there be a routine with the Sound Eaters too? If he felt anxious jitters he would circle out with someone so he didn't feel that twitchy feeling of wanting to use a blaster against them if he had a weapon such as that. Did they have a weakness some kind? There was still questions that he may not get answers to right away. But he wondered if they would find those answers. He signs to the closet person next to him though. ] The Sound Eaters seem different this time. I can't quite put my finger on it though.
[ Day 6 ]
[ Poe would still be in the back of the group on the trip back. If there's anyone really lingering behind he would stay with them. He gives a small smile before offering help to them. If they really need piggyback rides he would be able to carry them. Poe has lifted a golden droid in a fireman carry once, he would be able to handle the weight for a while. Otherwise he would give them kind words of motivation and encouragement.
Later, the rain is very appreciated and he'll be able to be little louder. Frank having a guitar is a nice change of pace too. He wouldn't recognize any of the songs but he'll mostly be listening to the guitar strings. ]
[ Day 7 ]
[ Being back in town was refreshing, he almost wanted to call it home. Poe grips the strap of his pack but he would make sure to catch Frank to thank him for the trip before Frank disappeared off to do his own things. Poe would stay a bit behind for any of the others that didn't break off right away. Maybe they would have other things to share.
After a while of standing around, he'll slowly venture back to House Seven. ]
day 4
this time. ]
this is the first time i see them
[ so she isn't going to be much help in figuring out what's different. ] where did you see them last
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Clara (ota)
[Frank sleeps in, and while Clara peeks in on him from time to time she doesn't wake him up. He does so much to take care of everyone else that she knows he needs the rest. She keeps the children busy for as long as possible that day, having them help her with gathering food and playing games. By the time Frank wakes up, she won't hear his grumpiness that she's one of the adults that let him sleep. She just hushes him up and gets things back on track, trying to make the most out of having a lost day.
That night she sits by Frank as he tells his ghost stories. She watches the way the others in the group look at him as he goes on, taking note of the way he seems to be the center of everyone's universe in the moment. When the fire's put out, Clara doesn't head straight to bed. She stares at the remains of the fire and lets her thoughts go in circles until she finally feels drowsy.]
Day 3
[Try as she might, Clara doesn't really have the heart for hunting. She understands the necessity of it, and is willing to do what it takes to feed the children that are with them and gather enough food to bring back to everyone else. Dealing with fishing is one thing, but the rabbits are another. She does what she's taught and is efficient with it, but after assisting others with their kills and then getting one of her own she can be found crouching at a stream. She scrubs at her hands until they're nearly raw, and then stays withdrawn for the rest of the night. While everyone else eats she keeps near Eddie, and still seems fixated on keeping her hands clean. When it's time for bed, she retires before just about everyone else. Whoever she's sharing a tent with is ignored when they come to sleep, though not to be rude. She just needs some time to be alone with her thoughts.]
For Frank:
[She goes to sleep early, and wakes up in the middle of the night. After laying there staring up at darkness for a while she shifts and moves around whoever she's sleeping near to stand up and stretch her legs. Knowing what's coming tomorrow combined with the weight of today's work makes her a little manic. It's not safe to just walk around out here, so she heads over to check on Frank. She peeks into the tent he's in and sees that he's awake. It's not really that surprising, so she just flips her hand up in a wave. ]
Day 4
[Clara spends the entire time observing the sound eaters. They're fascinating to her, and since she's seen so much shit in her travels these really aren't the worst things she's seen. She tries to take note of their movements and they way they seem to communicate with one another, and she stares on solemnly at the ones that are clearly children. Her protective instinct wants to go to them and steal them away, afraid that they might be actual children that are twisted and harmed into being this way. She doesn't move from where she's rooted though, not until she notices someone edging out a little too far.
She moves quickly then, silently going over to grab hold of their hand. There's not a chance she's letting anyone die or be harmed on this trip. With a little shake of her head and a stern look on her face, she pulls them back. ]
Day 5
[Whiskey's just about the eleventh most disgusting thing she's ever put in her mouth, but she needs it after the day before. She's exhausted now, and the drink does nothing to help. But it does help ease the pain in her sore feet, and helps take the edge of the anxiety she's feeling. This journey was supposed to answer questions, but so far it's only created tons of new ones. They swirl in her mind and mix with the warmth of the whiskey, leaving her drowsy and sitting out alone long after everyone else starts to head to sleep. If anyone wants to keep her company she definitely won't turn them away.]
Day 6
[As the rain falls and Frank brings out his guitar, Clara is more than happy to have an excuse to smile and laugh. She doesn't care what songs he plays, just as long as he keeps them coming. Getting up on her feet, she grabs hold of whoever's nearby. Whether it's a child or another adult, she just pulls them right into a dance. Something about doing something so carefree in the rain after what they've just traveled to see feels wrong. But that's exactly why she does it. The bad things out there make the rare occasion like this all the more special.
At some point she even goes to Frank and starts trying to get him to dance too. She's good at charming people into things, so maybe she'll be successful.]
Day 3
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Day 4
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day 5
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day 6
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day 5
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4
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I am so sorry this took so long plz forgive me
you're fine, lovey!
dorothy gale | emerald city | ota
day 4
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day 5
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day 4
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Day 4
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tetora nishizono | open to all
[ it's the promise of scares and stories that has tetora sitting in his best behavior at the lopsided circle surrounding the bonfire. the fire itself is dangerous enough, the current's noise level aside, and maybe that's why he's more careful about jostling his seatmates. it's a good trip, this. he's never been on a camping trip, and so far...
so far, no one's died. tetora's oddly okay with that.
there's a lull in the story-telling that has the group taking a breather, for which tetora is grateful as he digests the story and whatever hidden meaning there is to be found in it. (spoilers: he's coming up blank.) he gently nudges the person closest to him and asks: ]
So did that scare you?
WILDCARD
[ COME AT ME AND
FIGHT MELEAVE A PROMPT! ]Day 2
He looks over at the person that nudges him. Poe's eyebrows raise upwards while he gives a small shrug. ]
I'm not easily frightened. Did any of them scare you?
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night 3 i g
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STOP KILLING ME WITH THESE OH MY GOD
nO
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day 2
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ota
[Emily sticks mostly to the back of the group as they walk. The lessons on what's edible or not is appreciated, and she pays attention to them (her education on "roughing it" isn't fantastic, and as much as she tries to be worldly, she was a princess, is an empress, and has eaten her fair share of rotten apples in broken apartments before). But the silence - the silence is something Emily already knows.
The waiting, the stillness, the way to move her body.
Corvo's lessons there have always been impeccable. Even without the Outsider's mark, she would have done just fine. But it helps to be supernaturally assisted, in either case. One wrong move could be life or death.]
day 4.
[Emily has seen plenty of strange, wrong, and disturbing things in her life. She had been too young to see the full extent of the rat plague, but the victims of the bloodflies don't leave her. There's something here that almost feels like a mixture of the two, like both of the nightmares of her lifetime have mated together. Seeing the footage of the Sound Eaters is wholly different than this real time event.
Her mouth goes dry as she crouches. Part of her is aching to get closer, to find a way in to watch from up close. It's a stupid want. It'll get her killed, or it'll get other people killed, and she isn't interested in either of these things today.
She stays up late, unable to sleep. Better to not sleep, she thinks, in case the nightmares come back. There's a journal in her lap, but she's mostly staring at the blank page more than actually writing in it.]
day 4
he peels back the flap on her tent and ducks his head under it, asking with his eyes if it's alright to step inside. ]
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ota
[ Usually mornings weren't her thing, but it had been growing increasingly harder to fall asleep and more importantly stay asleep anyway, so the early rise doesn't bother her as much as it might have back home. Besides, fishing was something she'd always been good at, though it had admittedly been a while.
Still, with a few tries, she seems to have gotten the hang of it again, and even though her hands shake a little the first time she holds the knife to kill the thing quickly, they seem to be steadying the longer she was at it. She had thought about trying her hand at hunting too, but -- well, look, she still can't get over that whole it's face is cute thing when it comes to killing rabbits.
It's calming by the water anyway, and she stays there even after she's finished getting fish, popping a few berries in her mouth, wishing she could skip rocks or something to pass the time. But it looks kind of like home out here and there's a comfort to that she's not willing to let go of right away. ]
[ day 4 ]
[ The night after seeing the sound eaters makes it even harder to sleep than before. It was easy to pretend this was all some weird, lengthy dream before, but something about the way they moved and the sounds that came with it had made it more than clear her mind never could've come up with something quite like that. She's not in asleep like she should be, but instead is staring at the detailed pencil sketches in her lap she'd done of the creatures, brow knitted together.
She'd always dreamed of coming to France, but damn if this wasn't entirely different than she'd ever wanted it to be. Beggars can't be choosers, sweetheart. Her dad's voice echoing in her head, not really there but sounding so much like it was. She closed her eyes tightly so she won't see him like she always does when exhaustion kicks in, setting the papers to the side so she could rest her head against her knees. ]
[ day 6 ]
[ The rain's a welcome refresher, one that she takes with a sigh of relief even as she feels her hair and clothes getting soaked. She always liked the rain before, but she's finding it even better these days.
She's listening to the music closely, even if she doesn't look like it as she uses a stick to draw in the dirt. The guitar's one of those instruments that brings a certain amount of nostalgia; of her dad, of Max, even of Rachel. It's hard to want to go back to her tent to get any sleep as long as she's got something to listen to. ]
day 4
The night seemed peaceful enough. Poe would wonder up and down the camping site as quietly as he could. Maybe he could venture a bit off the path in case some of the others were actually sleeping. As he does turn to go off path, he spots Chloe and slowly makes his way over to her. Poe crouches low in front of her. His device out as he types up a message before nudging her lightly on shoulder. ]
If you're going to sleep, you should go closer to the tents not out over here.
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ota
[Full disclosure, Sally's glad for the day of rest when Mayor Cheeseball sleeps a little bit longer than usual. Because this camping and hiking stuff? Fun. So fun, but not what she's really into. A day in and out of the woods is fine, but this is a lot more daunting than she thought about.
It's too late now, though. Here she is, on her way to meet whatever fucked up demons this place calls ghosts. And it's necessary, she tells herself. To have as many facts as she can, it's necessary. Especially if anyone from home gets spit up in the reset room. She's going to want to be able to tell them everything.
During the ghost story, Sally props her chin on her fist, trying to not laugh. It's a good story and all, people seem into it, but she's lived the whole "scary story" experience.]
day 5.
[Up until this point, she's been loud. Even in complete silence, Sally's learned to exaggerate her facial expression and body language to convey herself. Gotta work with what you're given and shit. Today? Today, she's silent. Less emotive. There's a lot to think about here. It wasn't that she disbelieved that there were monsters, but she's never... She's never seen anything like that before, and she's seen a lot of things most people don't need described to them.
But how does she get rid of them?
It's a stupid thought. Compared to a lot of other people here, Sally isn't some superpowered hero.
She keeps going through her list of spells anyway, wondering what it is that she can do, what she can try, how she can help.
When the whiskey goes around later that night, she doesn't hesitate to drink it.]
day 6.
[She's learned by now that rain means they can make noise, and after the last two days? Please. She doesn't care that she's soaked to the bone or that her hair is going to be a frizzy, hideous mess especially considering the lack of proper products to fix that particular issue.
She just drags her hands down her face and exclaims loudly:] Oh my God.
day 2!
OK what did i get wrong?
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day 6
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ota!
[ The day before the trip, regardless of whether you've actually met Mike or not, you'll get the following message from username fcpresident. How did he know you were going on the trip? He just knows. (He asked Frank for a list of people coming.) ]
!!!THE FOLLOWING INFORMATION IS IMPORTANT. DO NOT IGNORE!!!
It's Will's birthday on the 22nd. Please make him feel like he is best person in the whole world. Because he is. You don't have to get him a present, knowing Will he'll try his hardest to give it back to you, but please make him feel like the day is worth celebrating?
un: nameless
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un: elf barbarian
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david lieberman/micro | ota
day 4.
day 5 (frank;)
day 6.
day 7/wildcard.
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for long minutes until he loses track again, frank just observes his partner from his periphery, waiting to see if he'd crash out in a whiskey stupor or have something stupid to say like usual. he's kind of looking forward to the mindless conversation after his interactions with kamala and dorothy tonight got too real. the alcohol is still clinging to his mind like a frustrating fugue, allowing him no reprieve from his thoughts but no intelligent way to cycle through them. finally, he gives in, reaching under his pillow until his fingertips hit his phone and drawing it out of hiding. ]
having a good night? [ a knowing smile follows as he flips once more onto his side facing david, device held aloft with one hand while the other tucks comfortably under his ear. ]
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lorem laurel; ota.
whatever patience and strength she has is limited to those younger to her - last thing she wants to do is cause the younger party members to worry so if anyone younger than her is around lorem is all smiles, trying to project an upbeat and cheerful energy she hopes she's become known for.
(anyone else will get a nervous lorem who can't seem to find her 'voice' with how her hands shake a tad too much when signing or typing a message.) ]
[ day three. | lorem will be in better spirits by this point. enough that she can hold conversations with other individuals, asking them how they're doing on both the trip and back in remis. lorem is not used to so much physical activity and that's a wonderful thing in her opinion. the trek is forcing her to give it her all and focus everything she has on the present, not the past. small miracles and the like.
when the tasks come, she helps out with the fishes with relative certainty. easy enough. she helped laura haul in some fishes from the river and streams that were so out of place of dust tumbles' craggy and cracked grounds.
the rabbits... the rabbits are a different story.
rabbits are rare where she's from. they're rare; rabbits are considered precious enough that no one really wants to hurt them despite the value of their fur and meat. so when a rabbit is bounding her way, lorem freezes up upon seeing it coming towards her direction and is unable to bring herself to catch the fleeing creature. it zips past by and disappears into the safety of nature around them, barely sparing a glance for the uncertain woman.
she looks around when she gets her bearing and looks apologetic if she catches someone's eye or sees someone sees her. ]
[ day four. | late that night, lorem is unable to fall asleep.
after some fitful attempts to get some shuteye, lorem crawls out of her sleeping spot with an irritated and resigned expression on her face. memories of today press too familiarly into memories of before, the sounds and sights weighing heavily in not only her device but in her mind because- because-
hmmm. she might as well put her sleeplessness to use.
lorem appoints herself to being the night guard of sorts. she settles in a spot that's solid and still. a spot that has a good vantage point of everyone else as she adjusts her grip on the branch she holds in a too tight grip. she's dimly aware of how she should feel silly for acting like this but she can't bring herself to care. not at the moment. not when the memories of today press too familiarly into memories of before. ]
[ day five. | when the whiskey is being offered, lore hesitates.
she and alcohol don't have the best of ties. not with how it affected her mother or her grandpere or her auntie. if possible, lorem would like to keep herself far and away from the stuff.
yet the things they saw yesterday - the sounds and images that weigh heavily on her device - makes lorem break that streak of hers. ignoring the disappointed voice in her head, the one that sounds a lot like her father, she asks for some whiskey.
when given some, lorem looks... unsure of how to approach the drink she's both familiar and unfamiliar with. comically so with how she tilts her head and narrows her eyes like she's formulating a plan on how to tackle this beverage. in the end she tries to down the drink in one go - remembering how her mother did it - but.
no.
that was a really bad idea.
lorem has to clap both her hands over her mouth, trying to smother herself when the urges to gag and retch kick in. how did her mom survive on this stuff? ]
day three
He doesn't say anything - he can't, not without getting out his device - but he does raise an eyebrow at her questioningly. She didn't even try to go after the rabbit. What had made her hesitate? Was it the act of killing?
They had many children back at the camp they needed to feed. They could probably survive on fish and berries, but rabbit was better, at least in Lucas' opinion. ]
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day 5
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Closed to Eddie | Day 2
It doesn't feel like Jake's style right off the bat, but it seems like just the thing to bring on a week-long hike and so it's dutifully lugged along with the rest of Jake's gear. It isn't until the second day after the adults have already started teaching them some orienteering skills that Jake starts to really play with it. "Play," because although he's serious in trying to learn it, it's the first time he can remember picking up something like this that wasn't tipped with foam or a suction cup. He's still getting a feel for the way his fingers curl around the grip and the tension of the string.
It's new, but a new growing more comfortable with practice.
Picking the noisiest bend of the river to cover any residual sound, he's taken to using a nearby tree as target practice, careful not to aim the finite number of arrows out over the water. No bullseyes yet, but the last shot grazed the trunk and he's getting more confident in the pull and draw.]
( Do you want a try? )
[It's no surprise Eddie is nearby. They're never very far from one another, and camping trips--even ones in a hollowed out, post-apocalyptic world--are things better shared with friends.]
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Being outside with his buddies was a whole lot of fun. But there was a lot of adult supervision that made his skin prickle, even if it was of adults he was comfortable enough with, and the overall atmosphere had Eddie lagging behind and feeling a little useless. He mostly strayed back and picked at some plants that could be used as food and sat around the campfire until the hunters came back. Then he would always vanish while the meat was being prepared and try not to act too upset lest anyone give him a dirty look for it.
He also isn't very fond of sleeping on the ground. The only things that really make this all worth it was that Jake and Max were on the trip too. It would be ten times better with all his other friends and with it just being them. They could build a cool fort and be explorers together. Or something.
Eddie was near all right. He had sat himself down under a near by tree to watch Jake. He had his knees bunched up against his chest and his chin resting on one knee, his eyes following each arrow as it snapped away from Jake.)
(Um. No. I'll suck at it.)
(Jake, on the other hand, seemed to have a knack for this sort of thing. Shocking no one. Jake was just unfairly cool.)
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