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quietplacelogs2018-01-15 08:09 pm
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INTRO LOG #1

INTRO LOG #1
Muzzle and Mute
Content Warnings: Disorientation, memory loss, confusion
Themes: Arrival, survival, exploration, horror
You wake, standing. A thick, muddy red dust coats your skin and clothes - it sticks to your tongue and blocks your vision. Inhale and it chokes you, exhale and your breath puffs out in front of your face in a transparent maroon cloud. It tastes of copper, tangy and harsh. Movement is difficult, every limb tingles and aches. Look to your left, your right. Evenly spaced in each direction stands another person indistinguishable in every way from the next. You're disoriented and lethargic, unable to grasp onto a single thought. A pinprick of light blooms ahead and grows steadily larger; a door has opened.
Hands grip your wrists, push at the small of your back and guide you out of the darkness into a room with four walls and a thin, sagging ceiling. The plaster is peeling, the air is musty, and the floor is slick. White plastic piping juts up from the center and curves into multiple spouts, clean water flowing in uneven streams. Those hands pull your clothes off and clear the dust from your body, redress you in handsewn jumpsuits. By the time they’re through, you will have begun to come back to yourself.
A finger is pressed to your lips. Kind eyes meet your own and a single word is whispered - hush.
Led out of the room in a line, you’re taken down a short hallway and into another, much larger room. There’s a woman waiting for you there, a child hugging her leg, and a cloth bag in her hands. She reaches in and pulls out a device, passes one to each of you. Once finished, she begins to move both hands in graceful gestures, a language. One of the people who helped you lifts their device and the screen lights up, tracks the woman’s hands. Letters appear on the screen and you understand the device’s purpose. She tells you what she knows and it’s not much.
This world is haunted. Noise attracts them, so it is not allowed. Communication is through body language, soundless writing, and the device. She tells you that your feet must be light and your mouth never used. There is a community outside these doors, where you can survive together, but only if you agree to one thing: complete and total silence. You'll have time to talk it over. You may ask one question and receive one answer.
Acceptance allows you to journey outside. The ground is marked in pathways of sand, lining the paths to each building and everywhere in-between. You notice that the locals hold their devices always, aloft and glance to it often. It will not vibrate or make a sound to signal a message. Notices appear. Rules. Guidelines. Feet on the sand and never anywhere else. To open a door you brush your fingers along the hinges - oiled and you may enter. If not, take the brush from the can sitting nearby and coat the metal with the dark liquid.
Now, you're to settle into your new home.
The Man in the Hat
Content Warnings: Heavy lifting, following the rules, alcoholism
Themes: Moving in, survival, exploration, horror
Once you’ve claimed a room for yourself, it’s time to acclimate to the community. Natives will ask what you need and take you along the sandpaths to different areas in the city to gather supplies - furniture and the like. Heavier items will require assistance and will take longer. Houses are mostly empty so if you and your housemates need something, you’ll have to carry it and put it inside the home. Do not make any noise or the natives will refuse to help you. Getting to know your housemates is key to a smooth transition. They are going through what you are right now; take the time to get to know them. Make house rules.
As the first day gives way to night, the natives can be seen moving at a faster pace outside. They’re hurried, though not frightened. Some even smile at you. When the sun sets behind the ruins of what was once picturesque Reims, your device will signal that it’s time to meet at the center of the community. There, natives will stop each person and give them a small gift - a trinket, a token to show that they are trying their best to make all the new arrivals feel at home. These are all items from the character’s home or from another character's home (they will not be anything that belongs to anyone else). Small, soundless and either something taken during the application process or something brand new. They will have no powers to speak of and are meant to be a momento. If asked, the natives found them the same way they found each of you.
Then the party starts. Sort of. A soundless, stitled kind of celebration. Fun is meant to be had, but it’s not an overly joyous occasion. The natives simply don’t know how to cut loose. There will be extra food in the form of one and two; Phillipa even brought some of her homemade bread. If you stumble across a man wearing a hat, the only man in town who does, and agree to go with him when he offers to show you his house - he’ll gift you with a jar of hooch; it’ll burn on the way down.
Sound Eaters
Content Warnings: Threat, danger
Themes: Survival, exploration, horror, game plot
It’s the second day of your stay, and the natives call for an emergency meeting at the Town Hall. Everyone is paired off (see below) and are asked to walk the perimeter looking for anything out of place and patching any areas that might have been affected by weather. Once finished, the same is done on the inside, and when the community leader is satisfied, the main hall is opened up so that everyone can congregate. Characters, during this time only, are allowed to make sound. This is so that the natives can explain why silence is so necessary...
The Sound Eaters.
In an effort not to frighten everyone, the natives won’t go into the history just yet, but they will warn that when someone makes a sound, it attracts them. They don’t know what they look like because they are so fast. If you’re too loud, then in the blink of an eye, you’ll go through a room reset. This is because either the natives ‘silenced’ you or the Sound Eaters have. They will explain that the room came at the same time the Sound Eaters did and that it doesn’t work for the natives. Sometimes, it doesn’t work on new arrivals. Death, for those born in this world, is permanent. If you attract them, you’ll get someone killed. Hence the need for no noise. During the meeting, the natives will tell each character of their own experiences. Their losses. The families they have left and how they’d do anything to keep them alive. They don’t know if you’ll be reset, but is that a risk you’re willing to take? The meeting will last a few hours and will end on a somber, ominous note - at the end of the month, they are taking everyone to meet them.
OOC
From your mods:
Please be mindful of content - if something triggery comes up or if it goes up a rating to say, something sexy, mark your threads in the subject line. We're very flexible and allow any material; we just want our players to be respectful of each other. If you have questions, pp the mod account, use the faq or comment to the appropriate post below. Have fun!

no subject
It makes me feel better to make other people feel better, y'know. [ He shrugs, definitely bashful now. ] I don't have time to be upset about stuff 'cos there's always gonna be people who need me to hold 'em up when it's tough.
[ His words are painfully honest though; he's not bigging himself up or playing a role, his tone is flat and clear, as if he's stating something obvious, because to him it is. ]
It kinda stops me feelin' so scared too, I guess. 'Cos I've gotta make sure I believe what I'm sayin' before I go around expectin' other people to believe me.
[ A pause, then he looks at her as if seeing her for the first time. Then, suddenly, he sticks out a hand. ]
I'm Naruto.
no subject
It made her wonder what it was he had to preoccupy himself with so much to not allow himself to be upset or scared. Even if keeping his eye on the positive helped to calm it.
She wants to tell him he should let himself be upset sometimes too, but she's pretty sure it's just projection and it's a little too forward for her. So she just nods, going to take his hand. ] That's fair.
I'm K-- ... Friday. [ It's knee jerk, still, to not introduce herself right. She tries not to look too embarrassed by it. ] It's good to meet you, Naruto.
no subject
He doesn't really make a big deal out of her obvious slip up, just kind of blinks at it, because hey. He's a ninja. He knows about secret identities. He can't really understand why she'd want to use a codename in a place like this, where there aren't exactly enemies who could use her name against her, but to each their own. He won't pry. ]
Good to meet ya too. [ He smiles before nodding his head at the people milling around them. ] How are you takin' to all this stuff? Some of us don't look like we're doin' good with it all, but you don't look like you're sufferin' too bad.
no subject
Maybe I'm just a really good actress. [ Even she can muster some sarcasm in the middle of all the confusion, apparently. Weak as it is. But a small shrug follows as she glances back to the people around them. ] The Sound Eaters are a little hard to swallow, they sound like something out of a storybook. Everything else isn't so bad, though. I'm pretty used to living in quiet. Honestly, the conditions they expect us to live in are even less strict than what I'm used to.
no subject
Oh yeah? Are ya some kind of bad guy where you're from? Or do ya misbehave a lot?
[ Those are the only situations he can think of where a person might experience strict rules.. Sorry Friday... ]
no subject
Save for the whole breaking the law thing. But she followed all her grandfather's rules and those seemed more important. So. ] No. [ Very convincing, not at all defensive.
Try again. ] No. There's just a lot of rules to follow. Ones a lot like here, I guess, for similar reasons. It's the best way to keep everyone safe.
no subject
His eyebrow quirks at her response though, because he knows when the lady doth protest too much because he himself doth protest too much on quite a regular basis - every time Sakura-chan calls him out for being a creep, every time Sasuke used to call him an idiot, every time Sai comments on his---- Anyway. ]
There's a lotta rules where I'm from, apparently to keep people safe but all they do is make people unhappy, y'know.
[ Most of them, Naruto, come on. There are some rules he knows are for his own good, but.. doesn't mean he has to like them. He's been way too burned by the whole 'don't tell Naruto why everyone hates him' thing. ]
no subject
She shrugs, folding her arms over her chest. ] Sometimes what keeps people safe isn't always what makes them happy, unfortunately. But if they keep everyone alive, then they're worth following, I'd think.
no subject
[ Naruto's look has gone considerably darker, a little distant, like he's not really there or thoroughly distracted by his own thoughts. ]
But sometimes people just make 'em up an' force people to follow because that's what they think is the right thing to do. And it's not.. It's got nothin' to do with keepin' people safe, it's not for the good of the people who've gotta deal with it, it's all for the person who tells 'em what to do. And the rest of us suffer because of it.