bequiet: (Default)
The Quiet Place Mods ([personal profile] bequiet) wrote in [community profile] quietplacelogs2018-01-15 08:09 pm

INTRO LOG #1



INTRO LOG #1

Muzzle and Mute
Content Warnings: Disorientation, memory loss, confusion
Themes: Arrival, survival, exploration, horror

You wake, standing. A thick, muddy red dust coats your skin and clothes - it sticks to your tongue and blocks your vision. Inhale and it chokes you, exhale and your breath puffs out in front of your face in a transparent maroon cloud. It tastes of copper, tangy and harsh. Movement is difficult, every limb tingles and aches. Look to your left, your right. Evenly spaced in each direction stands another person indistinguishable in every way from the next. You're disoriented and lethargic, unable to grasp onto a single thought. A pinprick of light blooms ahead and grows steadily larger; a door has opened.

Hands grip your wrists, push at the small of your back and guide you out of the darkness into a room with four walls and a thin, sagging ceiling. The plaster is peeling, the air is musty, and the floor is slick. White plastic piping juts up from the center and curves into multiple spouts, clean water flowing in uneven streams. Those hands pull your clothes off and clear the dust from your body, redress you in handsewn jumpsuits. By the time they’re through, you will have begun to come back to yourself.

A finger is pressed to your lips. Kind eyes meet your own and a single word is whispered - hush.

Led out of the room in a line, you’re taken down a short hallway and into another, much larger room. There’s a woman waiting for you there, a child hugging her leg, and a cloth bag in her hands. She reaches in and pulls out a device, passes one to each of you. Once finished, she begins to move both hands in graceful gestures, a language. One of the people who helped you lifts their device and the screen lights up, tracks the woman’s hands. Letters appear on the screen and you understand the device’s purpose. She tells you what she knows and it’s not much.

This world is haunted. Noise attracts them, so it is not allowed. Communication is through body language, soundless writing, and the device. She tells you that your feet must be light and your mouth never used. There is a community outside these doors, where you can survive together, but only if you agree to one thing: complete and total silence. You'll have time to talk it over. You may ask one question and receive one answer.

Acceptance allows you to journey outside. The ground is marked in pathways of sand, lining the paths to each building and everywhere in-between. You notice that the locals hold their devices always, aloft and glance to it often. It will not vibrate or make a sound to signal a message. Notices appear. Rules. Guidelines. Feet on the sand and never anywhere else. To open a door you brush your fingers along the hinges - oiled and you may enter. If not, take the brush from the can sitting nearby and coat the metal with the dark liquid.

Now, you're to settle into your new home.

The Man in the Hat
Content Warnings: Heavy lifting, following the rules, alcoholism
Themes: Moving in, survival, exploration, horror

Once you’ve claimed a room for yourself, it’s time to acclimate to the community. Natives will ask what you need and take you along the sandpaths to different areas in the city to gather supplies - furniture and the like. Heavier items will require assistance and will take longer. Houses are mostly empty so if you and your housemates need something, you’ll have to carry it and put it inside the home. Do not make any noise or the natives will refuse to help you. Getting to know your housemates is key to a smooth transition. They are going through what you are right now; take the time to get to know them. Make house rules.

As the first day gives way to night, the natives can be seen moving at a faster pace outside. They’re hurried, though not frightened. Some even smile at you. When the sun sets behind the ruins of what was once picturesque Reims, your device will signal that it’s time to meet at the center of the community. There, natives will stop each person and give them a small gift - a trinket, a token to show that they are trying their best to make all the new arrivals feel at home. These are all items from the character’s home or from another character's home (they will not be anything that belongs to anyone else). Small, soundless and either something taken during the application process or something brand new. They will have no powers to speak of and are meant to be a momento. If asked, the natives found them the same way they found each of you.

Then the party starts. Sort of. A soundless, stitled kind of celebration. Fun is meant to be had, but it’s not an overly joyous occasion. The natives simply don’t know how to cut loose. There will be extra food in the form of one and two; Phillipa even brought some of her homemade bread. If you stumble across a man wearing a hat, the only man in town who does, and agree to go with him when he offers to show you his house - he’ll gift you with a jar of hooch; it’ll burn on the way down.

Sound Eaters
Content Warnings: Threat, danger
Themes: Survival, exploration, horror, game plot

It’s the second day of your stay, and the natives call for an emergency meeting at the Town Hall. Everyone is paired off (see below) and are asked to walk the perimeter looking for anything out of place and patching any areas that might have been affected by weather. Once finished, the same is done on the inside, and when the community leader is satisfied, the main hall is opened up so that everyone can congregate. Characters, during this time only, are allowed to make sound. This is so that the natives can explain why silence is so necessary...

The Sound Eaters.

In an effort not to frighten everyone, the natives won’t go into the history just yet, but they will warn that when someone makes a sound, it attracts them. They don’t know what they look like because they are so fast. If you’re too loud, then in the blink of an eye, you’ll go through a room reset. This is because either the natives ‘silenced’ you or the Sound Eaters have. They will explain that the room came at the same time the Sound Eaters did and that it doesn’t work for the natives. Sometimes, it doesn’t work on new arrivals. Death, for those born in this world, is permanent. If you attract them, you’ll get someone killed. Hence the need for no noise. During the meeting, the natives will tell each character of their own experiences. Their losses. The families they have left and how they’d do anything to keep them alive. They don’t know if you’ll be reset, but is that a risk you’re willing to take? The meeting will last a few hours and will end on a somber, ominous note - at the end of the month, they are taking everyone to meet them.

OOC
From your mods:

Please be mindful of content - if something triggery comes up or if it goes up a rating to say, something sexy, mark your threads in the subject line. We're very flexible and allow any material; we just want our players to be respectful of each other. If you have questions, pp the mod account, use the faq or comment to the appropriate post below. Have fun!

NAVIGATION



officio: (; worries)

padme amidala ❁ star wars

[personal profile] officio 2018-01-18 08:31 pm (UTC)(link)
i. arrival.
[ exactly none of it is reassuring: she should not be here. she should be in Coruscant, where war is ever-present, where the senate is slowly dying. she cannot be here, and yet here she is — and really, there is little else to do but to agree. to walk on. to keep on going.

once outside, she keeps to the pathways... though she does crouch down with some difficulty, to press her palm against the sand.
]
ii. the man in the hat.
( a. ) [ once she arrives in house 8, she finds that there are little things everywhere that speak of the presence of others: the only place that seems unoccupied is the deck, and so she finds a chair there to sit on, watching the view that opens from the house, marveling on how different it is from what she is used to.

but when she senses that someone else is there, she turns her head and looks at whoever is there with a small smile. she lifts her hand that she's got placed on her (obviously large) belly, and after some typing,
]

Hello. You live here too, right? [ a sensible assumption to make. ]

( b. ) [ the gift she is given makes her pause: it is a beautiful dress, not very well suited for the life here, and yet her eyes soften as she thanks the native that gave it to her with a bright smile. and for a while, she does not move: instead, she clutches the soft fabric in her hands like it could somehow give her back her home. ]
iii. sound eaters.
[ it's funny how after such a short while hearing people speak strikes her as such a strange sound, or perhaps it is the fact that she is hearing sounds in the first place. but she's not going to waste this chance to be able to talk, and so she finds whoever is close by and says, ]

Well, it isn't very good news... but at least it is news. [ until then, they didn't know anything. now they do, even if it's still less than she'd like. ]
iv. wildcard.
[ nothing here strike your fancy? feel free to wildcard it up, or leave a blank comment or a general idea and i'll write us a starter! ]
gotyourselfapilot: (pic#10191388)

Arrival

[personal profile] gotyourselfapilot 2018-01-18 09:50 pm (UTC)(link)
[ Padmé isn't the only on that shouldn't be. He feels much the same with a lingering threat that he left. That he wanted to desperately wanted to get back too. Quiet everywhere seemed so wrong, there wasn't even birds. Did anything really fly around here? Poe knew deep within that he would slowly grow twitchy if he didn't keep on going. Keep on walking, eventually he made it onto the same path as her.

The sand had been an interesting way to stay quiet. Others may not like it so much but it didn't remind him of the sand on Jakku. That sand had been a bit rough to walk through also much much hotter. Survival though was something he learned a lot about though. He watches her from a short distance before slowly approaching. Poe would step into her view point. He's also already on the device typing out a message. If she were to glance up she'll see it.]


The sand paths are everywhere. It's an interesting way to keep footsteps quiet.
boazjachin: koniiro ( tumblr ) (♛ we got too big for the cage)

ii/b.

[personal profile] boazjachin 2018-01-18 11:56 pm (UTC)(link)
[Makoto got clothing as well. It's not as grand, nowhere near: just a woman's black turtleneck, practical and stylish in a professional way.]

[She's got it pressed against her face. Her shoulders are tense, but not shaking. It smells like her sister. How did they get it to smell that way? Or is she imagining it, somehow?]

[When she lowers it a moment later, her eyes are dry. She begins to fold it, leaving perfect seams.]
raggetiedoctor: ([texting])

iia

[personal profile] raggetiedoctor 2018-01-19 10:35 am (UTC)(link)
[The Doctor spent a good part of his day just exploring the house, the place they actually expected him to stay in, and if it weren't for the silence clause over the whole town he might have felt stranger, as though he could pretend at a normal life like this. But, well, nothing about this is normal, he can taste it in the sand and on the air; this place is wrong, he just hasn't figured out how, yet.

He ventures out onto the deck when he spots someone sitting alone out there, and stops, sudden and almost startled. He never saw her - the real version, not some flesh avatar or psychoanalytic dream - but Amy's pregnancy had loomed large (no pun intended) in his mind for quite some time. Seeing the young woman in a similar state, it takes the Doctor a moment to realize she's sent him a message. Pulling the device up to view, he starts to type out a response.]


So they tell me. I'm the Doctor, by the way. Hello! Are you staying out here then?
Edited 2018-01-19 10:36 (UTC)
cronusian: (14)

iii

[personal profile] cronusian 2018-01-19 03:01 pm (UTC)(link)
Still guarded. [Hux doesn't trust the natives. They may have finally provided some deeper information, but even that is vague and filled with missing information or unspoken details.

He appreciates the opportunity to speak his mind again and ask questions with something other than text, but he's still not happy. The jumpsuit he had been given is an irritating color. He at least has his gloves back but they stand out in a stark contrast, black against the annoyingly bright yellow of his clothing.]


I agree, though. It is ... better. [And then, even quieter.] Now if someone would just supply us with a means of defending ourselves.
warfares: <user name="recadreuse"> (Default)

2 - b;

[personal profile] warfares 2018-01-19 04:51 pm (UTC)(link)
[ He recognizes the dress — as a boy his mother had shown him the wardrobe she had inherited from an aunt on Naboo; the wardrobe had belonged to her birth-mother, Padmé Amidala, and therefore among her most prized possessions. Something she had hoped to pass along, one day, to a granddaughter of her own.

He swallows, then. Forces down any thoughts of his mother, of whether the wardrobe was still in her care (and if so, was it missing that particular gown) and pulls out his device, typing: ]
Exquisite, if ill-suited to our current environment.
oorah: (♛047)

whatever i do what i want!!

[personal profile] oorah 2018-01-19 05:16 pm (UTC)(link)
[ first dogs and children, now... pregnant ladies?? come on, guys. this is just getting tacky. he follows her along the sandpath as she ventures out to get some items for her room, only making his approach when she's picked something out. though he'd been avoiding his device for the most part, he's not about to let this get misinterpreted. ]

there's not a chance in hell i'm letting you carry that

[ he isn't delicate about the way he appears suddenly in front of her, his face badly bruised. ]
Edited (I KEEP FORGETTING ) 2018-01-19 19:08 (UTC)