The Quiet Place Mods (
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quietplacelogs2018-01-15 08:09 pm
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INTRO LOG #1

INTRO LOG #1
Muzzle and Mute
Content Warnings: Disorientation, memory loss, confusion
Themes: Arrival, survival, exploration, horror
You wake, standing. A thick, muddy red dust coats your skin and clothes - it sticks to your tongue and blocks your vision. Inhale and it chokes you, exhale and your breath puffs out in front of your face in a transparent maroon cloud. It tastes of copper, tangy and harsh. Movement is difficult, every limb tingles and aches. Look to your left, your right. Evenly spaced in each direction stands another person indistinguishable in every way from the next. You're disoriented and lethargic, unable to grasp onto a single thought. A pinprick of light blooms ahead and grows steadily larger; a door has opened.
Hands grip your wrists, push at the small of your back and guide you out of the darkness into a room with four walls and a thin, sagging ceiling. The plaster is peeling, the air is musty, and the floor is slick. White plastic piping juts up from the center and curves into multiple spouts, clean water flowing in uneven streams. Those hands pull your clothes off and clear the dust from your body, redress you in handsewn jumpsuits. By the time they’re through, you will have begun to come back to yourself.
A finger is pressed to your lips. Kind eyes meet your own and a single word is whispered - hush.
Led out of the room in a line, you’re taken down a short hallway and into another, much larger room. There’s a woman waiting for you there, a child hugging her leg, and a cloth bag in her hands. She reaches in and pulls out a device, passes one to each of you. Once finished, she begins to move both hands in graceful gestures, a language. One of the people who helped you lifts their device and the screen lights up, tracks the woman’s hands. Letters appear on the screen and you understand the device’s purpose. She tells you what she knows and it’s not much.
This world is haunted. Noise attracts them, so it is not allowed. Communication is through body language, soundless writing, and the device. She tells you that your feet must be light and your mouth never used. There is a community outside these doors, where you can survive together, but only if you agree to one thing: complete and total silence. You'll have time to talk it over. You may ask one question and receive one answer.
Acceptance allows you to journey outside. The ground is marked in pathways of sand, lining the paths to each building and everywhere in-between. You notice that the locals hold their devices always, aloft and glance to it often. It will not vibrate or make a sound to signal a message. Notices appear. Rules. Guidelines. Feet on the sand and never anywhere else. To open a door you brush your fingers along the hinges - oiled and you may enter. If not, take the brush from the can sitting nearby and coat the metal with the dark liquid.
Now, you're to settle into your new home.
The Man in the Hat
Content Warnings: Heavy lifting, following the rules, alcoholism
Themes: Moving in, survival, exploration, horror
Once you’ve claimed a room for yourself, it’s time to acclimate to the community. Natives will ask what you need and take you along the sandpaths to different areas in the city to gather supplies - furniture and the like. Heavier items will require assistance and will take longer. Houses are mostly empty so if you and your housemates need something, you’ll have to carry it and put it inside the home. Do not make any noise or the natives will refuse to help you. Getting to know your housemates is key to a smooth transition. They are going through what you are right now; take the time to get to know them. Make house rules.
As the first day gives way to night, the natives can be seen moving at a faster pace outside. They’re hurried, though not frightened. Some even smile at you. When the sun sets behind the ruins of what was once picturesque Reims, your device will signal that it’s time to meet at the center of the community. There, natives will stop each person and give them a small gift - a trinket, a token to show that they are trying their best to make all the new arrivals feel at home. These are all items from the character’s home or from another character's home (they will not be anything that belongs to anyone else). Small, soundless and either something taken during the application process or something brand new. They will have no powers to speak of and are meant to be a momento. If asked, the natives found them the same way they found each of you.
Then the party starts. Sort of. A soundless, stitled kind of celebration. Fun is meant to be had, but it’s not an overly joyous occasion. The natives simply don’t know how to cut loose. There will be extra food in the form of one and two; Phillipa even brought some of her homemade bread. If you stumble across a man wearing a hat, the only man in town who does, and agree to go with him when he offers to show you his house - he’ll gift you with a jar of hooch; it’ll burn on the way down.
Sound Eaters
Content Warnings: Threat, danger
Themes: Survival, exploration, horror, game plot
It’s the second day of your stay, and the natives call for an emergency meeting at the Town Hall. Everyone is paired off (see below) and are asked to walk the perimeter looking for anything out of place and patching any areas that might have been affected by weather. Once finished, the same is done on the inside, and when the community leader is satisfied, the main hall is opened up so that everyone can congregate. Characters, during this time only, are allowed to make sound. This is so that the natives can explain why silence is so necessary...
The Sound Eaters.
In an effort not to frighten everyone, the natives won’t go into the history just yet, but they will warn that when someone makes a sound, it attracts them. They don’t know what they look like because they are so fast. If you’re too loud, then in the blink of an eye, you’ll go through a room reset. This is because either the natives ‘silenced’ you or the Sound Eaters have. They will explain that the room came at the same time the Sound Eaters did and that it doesn’t work for the natives. Sometimes, it doesn’t work on new arrivals. Death, for those born in this world, is permanent. If you attract them, you’ll get someone killed. Hence the need for no noise. During the meeting, the natives will tell each character of their own experiences. Their losses. The families they have left and how they’d do anything to keep them alive. They don’t know if you’ll be reset, but is that a risk you’re willing to take? The meeting will last a few hours and will end on a somber, ominous note - at the end of the month, they are taking everyone to meet them.
OOC
From your mods:
Please be mindful of content - if something triggery comes up or if it goes up a rating to say, something sexy, mark your threads in the subject line. We're very flexible and allow any material; we just want our players to be respectful of each other. If you have questions, pp the mod account, use the faq or comment to the appropriate post below. Have fun!

/poof, makes it so
Have a casual shrug, though, and another message.]
Most people just call me Carpet, and Genie calls me Rugman.
[Yeah, he even has a movie sidekick or mascot's non-name. It's almost as if he wasn't an important enough character to warrant a real one! So fire away, Akechi~]
thank
"Carpet"... "Rugman"? [Oh, that second one has his shoulders shaking just a tiny bit.] Do you prefer one over the other?
no subject
[Whatever people want to call him is alright by him! Rugman is a little silly, it's true--but then again, Genie is usually a little silly, too! It's a special nickname that fits the one who gave it perfectly.]
no subject
It's a pleasure to meet you, Carpet. My name's Akechi. Akechi Goro.
[It's been awhile since he's said that and actually meant it.]
no subject
Where are you from?
no subject
He sits back, one leg folded underneath him and the other propped in front of him, arm resting against it.]
Japan. It's a country on the planet Earth.
What about you?
no subject
I live in Agrabah! It's a big kingdom in the middle of the desert. I stay in the palace with my friends.
no subject
[It must be, if it has beings like Carpet.]
The one you referred to earlier by the name of "Genie"... they wouldn't perhaps be an actual genie, would they?
[A Genie that could grant wishes... oh, it seems too good to be true. But they couldn't possibly be here, could they?]
no subject
That's right! Aladdin freed Genie after all the commotion with Jafar was over. He left to travel the world!
no subject
[He takes a few moments to consider what this might mean.]
From his lamp, you mean?
no subject
He's his own master now!
no subject
That's wonderful, indeed. I suppose a freed genie wouldn't just grant anyone wishes, would he?
[His gaze casts to the side for a moment, something sad entering his gaze. Of course it isn't that easy.]
Good for him, all the same.
no subject
I haven't seen him since he left on his trip though. He'd be pretty easy to recognize if he were here.
[Is something wrong? Carpet hesitates for a moment, typing again, and showing Akechi his screen before gliding into his lap to nuzzle up encouragingly under his chin.]
What would you wish for?
no subject
For a moment his eyes widen and his breath catches a bit and it takes him a moment to fully process what's happening. When he does, he closes his eyes for a moment, relishing in this gentle touch that was meant only to comfort him. It's been so long since he's been touched this way, completely lacking of any ill-intent that he melts a little into it.
And because of that, he's more honest than he initially means to be:]
To be happy...
no subject
I don't know if even Genie can change someone's heart like that. He can't make people fall in love but he can give them the tools to try and win someone's heart.
If you know what would make you happy maybe he could give you the opportunity to get there yourself?
no subject
He looks up at the message, eyes casting downward again, and at Carpet.]
I honestly do not know what that would be. [He exhales, breath a little shaky.] I thought it would be freedom from my previous life, and yet my past haunts me.
["Only fitting, I suppose, given what I did." Words he dares not say allowed. If he were to admit his sins, would this magical creature still want to do anything with someone whose heart was so obviously steeped in darkness?]
no subject
Maybe it could be having a second chance in Reims? You can be whoever and whatever you want to be here. All the locals are happy we've come because of how much we can help their community!
[Doesn't that sound nice, a whole little town that's happy to see him? A true blank slate, people who are completely divorced from Tokyo, who are ready to value him for his skills and what he can do to help them, rather than rejecting him for who and what he is?]
no subject
[He gives another weak smile, as though he doesn't truly believe that in his heart. He's... had it rough, to say the least, and right now his past feels crushing.
But it's only the second day since he's been separated from the world that had treated him so cruelly and poorly, so who knows?
He doesn't want to be such a downer around this new, delightful friend, either, so he tries to push past those emotions for now.]
no subject
Maybe! If you could live any way you wanted, and do anything you wanted, what would you do?
[Maybe he just needs time, it's true. Two days isn't very long. Or maybe he needs to do a little dreaming, a little soul searching, and start puzzling out what exactly is his heart's desire?]
no subject
If he could live any way he wanted, and do anything he wanted... He hasn't allowed himself to indulge in such ludicrous fantasies for years.]
It is difficult to say. Back home, I had the adoration of many, but no close friends or family to speak of. Even having hundreds, maybe thousands of fans... was a pitiful substitute for any genuine relationship. But it was all I had.
[He feels self-conscious, all of a sudden, saying all this in public. Even if it seemed no one else was paying attention.]
I suppose that doesn't quite answer the question. For the moment, the answer is that I do not know. The days prior to our arriving here were rough for me, and I need some time to recover, first.
[A small smile, less weakened now.]
But... thank you, for your kind gestures and words of encouragement.
no subject
It doesn't sound like we're going anywhere anytime soon? So you have plenty of time to recover. And to find real relationships once you do!
[And to figure out what he wants. Given the talk of the Sound Eaters, they're definitely not going anywhere just yet. Still, Carpet doesn't seem especially discouraged by this fact. For an immortal magical creature, what's a few years in the grand scheme of things?]
p5 spoilers, cw suicide mention
[Time to recover... if he lasts long enough. Things like what he'd been through... he expects it'll take at least his own age in time to recover, if not longer. As for "real relationships", there is significant doubt still lingering in his heart that anyone would want to get that close to someone so ugly inside, with their hands drenched in blood. The latter part, at least, he could hide... surely the two people he knows from home won't speak of what he'd done to others, would they?
...but the ugliness is something he cannot hide. It is an eventual truth that anyone who tries to get close to him will have to face. He is not good, nor selfless, nor giving nor brave. The only free action that he had ever taken, in fact, was to end his own life.
The coward's way out.]
Good place to wrap up, maybe?