bequiet: (Default)
The Quiet Place Mods ([personal profile] bequiet) wrote in [community profile] quietplacelogs2018-01-15 08:09 pm

INTRO LOG #1



INTRO LOG #1

Muzzle and Mute
Content Warnings: Disorientation, memory loss, confusion
Themes: Arrival, survival, exploration, horror

You wake, standing. A thick, muddy red dust coats your skin and clothes - it sticks to your tongue and blocks your vision. Inhale and it chokes you, exhale and your breath puffs out in front of your face in a transparent maroon cloud. It tastes of copper, tangy and harsh. Movement is difficult, every limb tingles and aches. Look to your left, your right. Evenly spaced in each direction stands another person indistinguishable in every way from the next. You're disoriented and lethargic, unable to grasp onto a single thought. A pinprick of light blooms ahead and grows steadily larger; a door has opened.

Hands grip your wrists, push at the small of your back and guide you out of the darkness into a room with four walls and a thin, sagging ceiling. The plaster is peeling, the air is musty, and the floor is slick. White plastic piping juts up from the center and curves into multiple spouts, clean water flowing in uneven streams. Those hands pull your clothes off and clear the dust from your body, redress you in handsewn jumpsuits. By the time they’re through, you will have begun to come back to yourself.

A finger is pressed to your lips. Kind eyes meet your own and a single word is whispered - hush.

Led out of the room in a line, you’re taken down a short hallway and into another, much larger room. There’s a woman waiting for you there, a child hugging her leg, and a cloth bag in her hands. She reaches in and pulls out a device, passes one to each of you. Once finished, she begins to move both hands in graceful gestures, a language. One of the people who helped you lifts their device and the screen lights up, tracks the woman’s hands. Letters appear on the screen and you understand the device’s purpose. She tells you what she knows and it’s not much.

This world is haunted. Noise attracts them, so it is not allowed. Communication is through body language, soundless writing, and the device. She tells you that your feet must be light and your mouth never used. There is a community outside these doors, where you can survive together, but only if you agree to one thing: complete and total silence. You'll have time to talk it over. You may ask one question and receive one answer.

Acceptance allows you to journey outside. The ground is marked in pathways of sand, lining the paths to each building and everywhere in-between. You notice that the locals hold their devices always, aloft and glance to it often. It will not vibrate or make a sound to signal a message. Notices appear. Rules. Guidelines. Feet on the sand and never anywhere else. To open a door you brush your fingers along the hinges - oiled and you may enter. If not, take the brush from the can sitting nearby and coat the metal with the dark liquid.

Now, you're to settle into your new home.

The Man in the Hat
Content Warnings: Heavy lifting, following the rules, alcoholism
Themes: Moving in, survival, exploration, horror

Once you’ve claimed a room for yourself, it’s time to acclimate to the community. Natives will ask what you need and take you along the sandpaths to different areas in the city to gather supplies - furniture and the like. Heavier items will require assistance and will take longer. Houses are mostly empty so if you and your housemates need something, you’ll have to carry it and put it inside the home. Do not make any noise or the natives will refuse to help you. Getting to know your housemates is key to a smooth transition. They are going through what you are right now; take the time to get to know them. Make house rules.

As the first day gives way to night, the natives can be seen moving at a faster pace outside. They’re hurried, though not frightened. Some even smile at you. When the sun sets behind the ruins of what was once picturesque Reims, your device will signal that it’s time to meet at the center of the community. There, natives will stop each person and give them a small gift - a trinket, a token to show that they are trying their best to make all the new arrivals feel at home. These are all items from the character’s home or from another character's home (they will not be anything that belongs to anyone else). Small, soundless and either something taken during the application process or something brand new. They will have no powers to speak of and are meant to be a momento. If asked, the natives found them the same way they found each of you.

Then the party starts. Sort of. A soundless, stitled kind of celebration. Fun is meant to be had, but it’s not an overly joyous occasion. The natives simply don’t know how to cut loose. There will be extra food in the form of one and two; Phillipa even brought some of her homemade bread. If you stumble across a man wearing a hat, the only man in town who does, and agree to go with him when he offers to show you his house - he’ll gift you with a jar of hooch; it’ll burn on the way down.

Sound Eaters
Content Warnings: Threat, danger
Themes: Survival, exploration, horror, game plot

It’s the second day of your stay, and the natives call for an emergency meeting at the Town Hall. Everyone is paired off (see below) and are asked to walk the perimeter looking for anything out of place and patching any areas that might have been affected by weather. Once finished, the same is done on the inside, and when the community leader is satisfied, the main hall is opened up so that everyone can congregate. Characters, during this time only, are allowed to make sound. This is so that the natives can explain why silence is so necessary...

The Sound Eaters.

In an effort not to frighten everyone, the natives won’t go into the history just yet, but they will warn that when someone makes a sound, it attracts them. They don’t know what they look like because they are so fast. If you’re too loud, then in the blink of an eye, you’ll go through a room reset. This is because either the natives ‘silenced’ you or the Sound Eaters have. They will explain that the room came at the same time the Sound Eaters did and that it doesn’t work for the natives. Sometimes, it doesn’t work on new arrivals. Death, for those born in this world, is permanent. If you attract them, you’ll get someone killed. Hence the need for no noise. During the meeting, the natives will tell each character of their own experiences. Their losses. The families they have left and how they’d do anything to keep them alive. They don’t know if you’ll be reset, but is that a risk you’re willing to take? The meeting will last a few hours and will end on a somber, ominous note - at the end of the month, they are taking everyone to meet them.

OOC
From your mods:

Please be mindful of content - if something triggery comes up or if it goes up a rating to say, something sexy, mark your threads in the subject line. We're very flexible and allow any material; we just want our players to be respectful of each other. If you have questions, pp the mod account, use the faq or comment to the appropriate post below. Have fun!

NAVIGATION



porkbelly: (Default)

[personal profile] porkbelly 2018-01-16 07:27 am (UTC)(link)
Sounds like a good idea. Let's go this way, it doesn't seem like anyone's checked this section yet.

[He'll gesture towards said section.]
Edited 2018-01-16 09:16 (UTC)
ghostfluster: (thank the stars it's friday)

[personal profile] ghostfluster 2018-01-17 03:00 am (UTC)(link)
[she picks up pace a little -- the building's pretty large, after all. she doesn't seem uneasy, exactly, but on alert; drawn up and scanning the walls as instructed]

they have to be so careful here.. have you been doing all right? this hasall been a bit of a shock.
porkbelly: (To quote Yurio: HUH?)

[personal profile] porkbelly 2018-01-17 03:11 am (UTC)(link)
I don't know if 'all right' is the term. I've been slightly less anxious since finding someone I'm close to from home is here as well.

[He's engaged to the man, yet he can never quite bring himself to say so out loud. He still calls him his 'coach' in spite of everything.]
ghostfluster: (have its way with me)

[personal profile] ghostfluster 2018-01-17 04:41 am (UTC)(link)
[ah...]

same here. jan might be mad thoughh, she has work and classes and everything. creepy ad silent is a bad trade for that.

who's the person you know?
porkbelly: (Wiggle mouth of nervousness)

[personal profile] porkbelly 2018-01-17 05:02 am (UTC)(link)
It's kind of hard to believe school or work will accept 'I got sucked into a strange world' as an excuse, either.

Victor Nikiforov. He's my coach.


[It's a little telling how he's pinking around the cheeks saying the man's name that there's more to it than that.]
ghostfluster: (to be someone)

[personal profile] ghostfluster 2018-01-17 06:50 am (UTC)(link)
i dont think i've met him

[...and she doesn't quite have enough context to draw many solid conclusions as to what 'more' is from his expression, but she can take a guess. Jan's looked at her a little like that, sometimes]

but he must be very nice

and at least you can vouch for each others' weird excuse?
porkbelly: (To quote Yurio: HUH?)

[personal profile] porkbelly 2018-01-17 07:54 am (UTC)(link)
Yeah. He's only not nice when it's time to go over my skating mistakes. But that's more of being firm than being mean.

I'm afraid there isn't an excuse that can make up for things if we lose too much time. Things will just go on without us.
ghostfluster: (thank the stars it's friday)

[personal profile] ghostfluster 2018-01-18 07:12 pm (UTC)(link)
well, he IS a coach! though making a rink minght be hard, i didnt see one anywhere we've been so far...

[she doesn't have much waiting for her at home, just because she hasn't been living long enough to establish an independent foothold yet or start to pursue any long-term plans for what to do with herself. perhaps that's lucky in a way?

hm, not a great thought. she doesn't type that one out.]

it's kind of a bad situation all around that way, this being abducted thign. but nothing says we can't look for a wayout, right? get out sooner...
Edited 2018-01-18 19:13 (UTC)
porkbelly: (Very interesting ... but stupid.)

[personal profile] porkbelly 2018-01-19 12:38 am (UTC)(link)
[Yuuri nods somberly.]

Yeah. Getting out. The idea of being here long enough to establish a rink is not preferable.
ghostfluster: (bones of a miracle)

[personal profile] ghostfluster 2018-01-20 03:42 am (UTC)(link)
did any of them mention where we even are? i believe them when they say there's a reson for being quiet here. they're scared. i know scared.

but how far does it go? do you remember any leadup to wakign up where we did? i don't
porkbelly: (Huh? Threesome with Yuuko?)

[personal profile] porkbelly 2018-01-20 09:11 am (UTC)(link)
[There's a firm head shake.]

Not a thing. One moment I was home, next I was here. It's what made me assume I was dreaming at first.
ghostfluster: (nowhere to hide)

[personal profile] ghostfluster 2018-01-20 10:41 pm (UTC)(link)
[she winces visibly. it's a pretty good bet anyone else they ask will give them a similar story, isn't it...]

yeah i bet. i kept pinching myself when they were leading us out of theat room we started out in but no good

[a welcome distraction catches her eye, though, something for them to occupy themselves with instead of just chewing the situation over and working themselves up. she points at a fine crack in the wall, which extends over to a corner where the insulating clay's starting to crumble.]
porkbelly: (Very interesting ... but stupid.)

[personal profile] porkbelly 2018-01-21 09:51 pm (UTC)(link)
[Yuuri nods and gets to work diligently, it seems he welcomes the distraction as well. He doesn't do a bad job, concentrating on filling it smoothly.]
ghostfluster: (it thinks too fast)

[personal profile] ghostfluster 2018-01-22 12:52 am (UTC)(link)
[she doesn't help too much for this first one, though she keeps a sharp observant eye on the work and steadies the pouch of clay, so Yuuri can work with both hands and get it done quicker.

she's frowning at it, though, very obviously bothered; while her knowledge of buildings and how to make them is pretty limited, she does know that this is a very crude way indeed to soundproof something for any length of time. things are continuing not to add up, the modern buildings around them well at odds with what the natives are using.]
porkbelly: (hey yurio looks like buster brown)

[personal profile] porkbelly 2018-01-27 02:42 am (UTC)(link)
[When he finishes, he steps back to take a look at the job, then turning silently to Rosa to get her opinion. It looks good, but he'd rather be safe than sorry.]
ghostfluster: (if there's love in this life)

[personal profile] ghostfluster 2018-01-27 06:49 am (UTC)(link)
[she nods to him and gives him a thumbs up -- oh dear, she hopes he didn't think she was frowning at his work.]

its good we can moveon

i'm just thinking

theres got to be a better way to do this? a longer term way even if its got to be silent

my exp is limited but it still seesm like things have regressed a lot here
porkbelly: (Please don't let Chris touch my butt)

[personal profile] porkbelly 2018-01-29 09:07 am (UTC)(link)
It is a little strange to see such a mix of high technology and... well, the opposite. I don't know much about construction, though.
ghostfluster: (it thinks too fast)

[personal profile] ghostfluster 2018-01-30 03:54 am (UTC)(link)
i only know a little

maybe insulation IN the wall would work better than sealing the outside though

bet its the noise of knocking a hole in the wall thats the obstacle there
porkbelly: (resting wimp face)

[personal profile] porkbelly 2018-02-02 11:08 pm (UTC)(link)
[Yuuri nods.]

I can't think of a soundless way to do that. Really, I never realized how much sound I make on a daily basis until now.
ghostfluster: (goodbye)

[personal profile] ghostfluster 2018-02-03 11:33 pm (UTC)(link)
RIGHT

honestly last night was tough because i wsa afraid i'd snore or fall off the couch

also there's a lot of little noises at night we're used to? rustling, houses settling, maybe crickets iff its sum mer

none of that here