Rosa Maria Torres (
ghostfluster) wrote in
quietplacelogs2018-02-22 09:50 pm
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[ota] walk a while with me
i. a heads up
[even with the confusion of newbies and delays (like the temporary overload of red dust from Ile Lacroix, and some people getting temporarily locked up because of Dead Man's Hate, whoops) the way over the bridge is finished. or, well, not finished finished, but they've run out of sand for the moment until they can convince the natives to let them access more.
Rosa's barely finished dusting her hands off before she's texting. any helpers who weren't already with her laying down the final touches to the singular long sandpath over Pont Corneille and down Rue Lafayette, and anyone who expressed interest to her in exploring once the thing was actually finished. it's done, she sends. come check it out. be careful.
if you're in neither group, but happen to catch them setting out, you're free to join in on the trip too!]
ii. and a journey
[the buildings on either side of the Rue Lafayette are old, weathered, but there's still a variety of supplies to find here and there, if they can be brought back quietly. old furniture can be salvaged. the ragged keepsakes of this abandoned civilization can be collected.
the highlight of the first trip out with Rosa, though, is coming upon someone in one of the buildings -- someone who wasn't in the first or second batch of confused folk in the recent room, and someone they don't recognize from the native community of Reims.
it's hard, chasing down someone perfectly silently: they'll lose sight of that person and won't be able to find them again for now. but they do find the place where they were staying to poke around in.
that place is "very much lived in, with a scattering of spare parts that could/have been used to build a noise making machine."]
iii. and after
[a little later, after they get back, Rosa does send a general notice to everyone's devices:
hey all:
1. we've put a path over the corneille bridge and down the thoroughfare on the other side to make explorations that way safer. feel free to use it but please be careful. if you want to help add to it or keep it maintained it's much appreciated.
2. it looks like there might still be people living in other parts of the city besides the one our community's based at. we found somebody in one of the buildings, but they ran off before we could ask them anything.
3. can anyone make heads or tails of this stuff
an image loads on screen after #3: it's a photo of the machine parts that were found. some people might find them familiar...?]
((i'll engage any replies directed to rosa, but please feel free to use as a general city explore log for your own purposes if you like! you can also handwave your character having helped with the sandpath as needed.))
[even with the confusion of newbies and delays (like the temporary overload of red dust from Ile Lacroix, and some people getting temporarily locked up because of Dead Man's Hate, whoops) the way over the bridge is finished. or, well, not finished finished, but they've run out of sand for the moment until they can convince the natives to let them access more.
Rosa's barely finished dusting her hands off before she's texting. any helpers who weren't already with her laying down the final touches to the singular long sandpath over Pont Corneille and down Rue Lafayette, and anyone who expressed interest to her in exploring once the thing was actually finished. it's done, she sends. come check it out. be careful.
if you're in neither group, but happen to catch them setting out, you're free to join in on the trip too!]
ii. and a journey
[the buildings on either side of the Rue Lafayette are old, weathered, but there's still a variety of supplies to find here and there, if they can be brought back quietly. old furniture can be salvaged. the ragged keepsakes of this abandoned civilization can be collected.
the highlight of the first trip out with Rosa, though, is coming upon someone in one of the buildings -- someone who wasn't in the first or second batch of confused folk in the recent room, and someone they don't recognize from the native community of Reims.
it's hard, chasing down someone perfectly silently: they'll lose sight of that person and won't be able to find them again for now. but they do find the place where they were staying to poke around in.
that place is "very much lived in, with a scattering of spare parts that could/have been used to build a noise making machine."]
iii. and after
[a little later, after they get back, Rosa does send a general notice to everyone's devices:
hey all:
1. we've put a path over the corneille bridge and down the thoroughfare on the other side to make explorations that way safer. feel free to use it but please be careful. if you want to help add to it or keep it maintained it's much appreciated.
2. it looks like there might still be people living in other parts of the city besides the one our community's based at. we found somebody in one of the buildings, but they ran off before we could ask them anything.
3. can anyone make heads or tails of this stuff
an image loads on screen after #3: it's a photo of the machine parts that were found. some people might find them familiar...?]
((i'll engage any replies directed to rosa, but please feel free to use as a general city explore log for your own purposes if you like! you can also handwave your character having helped with the sandpath as needed.))
UN: MadMax
no subject
you're interested in exploring too?
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[She already has been, without finding much of anything useful. Eventually they're going to run out of supplies. It's inevitable.]
no subject
let me know if you want a buddy for it
looks like a lot of us are a bit stir crazy
no subject
will do. i'm Max
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everything been all right? like...relatively
[it's hard to go 'has everything been all right' with no qualifiers to someone who's been upended and tossed into a place like this]
no subject
[Aside from having to be quiet all the time, she really doesn't have many complaints.]
what about you?
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i kind of miss a lot of stuff though. mostly the animals.
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did you have pets at home?
no subject
and nah no pets, landlord didn't allow them. i was working at an animal shelter before coming here though
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oh. that's cool.